Militia can't decide which adjacent palisade to attack, attack nothing and dance instead

:arrow_forward: GAME INFORMATION

  • Build: Game version from 13.08.20
  • Platform: Steam
  • Operating System: Windows 10
  • Gamertag:

:arrow_forward: ISSUE

:question: Describe the problem in detail (below). Please limit to one issue per thread.
The title says it all, it also happens sometimes when the villager can’t decide what to build next and dances between the 2 buildings and doesn’t build at all

At minute 15:30 you see my 2 orange militia destroying one teal palisade and completely bug out

:arrow_forward: REPRODUCTION STEPS

:question: List the steps to reproduce the issue… Be descriptive!

Here’s how to reproduce the issue:

  1. Kick Userpatch and Scripter out of HD dev team (i assume because of greed), losing them for future projects like DE (scripters statement)
  2. Have no one capable enough to code proper pathfinding
  3. Have Pathfinding issues

:arrow_forward: GAME FILES

:question: Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE of the game where you encountered the issue.

:arrow_forward: IMAGE & ATTACHMENTS

:question: Attach a SCREENSHOT, VIDEO, DXDIAG .TXT FILE, or CRASH/GAME LOGS (if relevant).