Minor+Major god as Titans

What’s the problem in game?

Definition of Titans in the game feels wrong. Because in myth Titans = Gods. Just a different naming convention and nothing more.
In-game old campaign tries to portray them as different. Well we cant blame them because original AOM gamedevs(Sandy Peterson) already admits that they lacked resources to know about Myths due to Internet wasn’t being as widespread as today. If you looked into Beta contents then you can see many references of how game had many different mechanics to each civs which went cut. Think Egyptian almost had Norse myth unit.

  • In game we have like 4 Titans. Greek is Cerberus which is more related to a generic Myth Unit than a Titan. Egyptians get Ra(a good choice), Norse gets Ymir(altho doesn’t really feels like. Because Ymir in Norse mythology is more related to Gaia of Greeks instead of this giant with hammar), Atlanteans gets Chthonian (from AOM Wiki).

So what is the proposal?

  • In order to make Titan mechanics more interesting, we can make Minor gods being spawned instead of what we have now. Every minor gods we picked, we can later spawn them via Titan get. In wonder age, we can spawn the major god we picked. Mechanics of these Titans can have wide range combat abilities. Here’s an example with a Zeus player.
  • A Zeus player picked Athena + Apollo + Hera just for say. Player can at best can bring build 3 Titans during his entire gameplay. Athena is already what we saw in the campaigns. Maybe we can spawn this small unit as a god but will have strong god Arkantos like attacks with area of restoration. Apollo being some form of Archer Titan with high reload delay strong attacks. Hera doing weaker version of AOE lightning with each attacks. Finally we have Zeus which can do strong targetted lightning attacks in Wonder Age when built.

In this way bringing out Titans wont feel as much of one dimensional choice and rather more interesting to play around.

1 Like

I disagree about Ra being a good choice, I think Sekhmet would have been better. And I don’t think replacing the current titans with minor gods would be good either.

Instead of replacing them with minor gods, I think it would be best to replace the unit name and (at least in some cases) the god/being represented. I don’t know what term would be better than “Titan” though.

2 Likes

Titan = Pre-Olympian Gods. In Greek Myth parents of Gods. So its Gods. Sure you can change few things by saying Avatar of Gods since they can be killed many times.

Using Minor Gods as Titans brings room to diversify Titan summoning gameplay. Otherwise its boring. Sekhmet is a minor god too. They players can simply bring them through the Gods they picked while aging up. Instead of one dimensional choice per civ pantheons it can become diversified choice across every individial pantheons across civ.

1 Like

Sekhmet should have been the Egyptian titan.

3 Likes

The concept for the game is that the Titan Gate releases a Titan from Tartarus. That makes sense. It’s just that they made up the Titans you get in the game so they fit with each culture instead of being actual Greek Titan gods.

The Egyptian Titan is not Ra. It’s just a bird god thing that looks like Ra or Horus.

2 Likes

I know. But rather than specifically being from Tartarus, it’d be just fine to use an “imprisoned” or otherwise bound god from other cultures.

Sekhmet certainly qualifies.

just call it Avatar Of God instead. Because Titan concept is limited to Greeks only. Titans are just pre-Olympian Gods and that’s. It doesn’t belong to Egyptian/Norse.

Another possibility is Apep, who was imprisoned by Ra in the underworld, either for being evil or for being the previous ruler of the cosmos, depending on the myth.

To add to this idea:

Typhon is a better Titan for the Greeks than Cerberus. He is the son of Ouranos (or maybe Cronus) and father of many monsters, who was imprisoned by Zeus either in Tartarus or under a mountain after he tried to usurp Zeus.

The Norse should have had Loki as their Titan (I’d have had Fenris, but the Freyr Pack turns him into a god power fire wolf), as he is supposed to be imprisoned beneath the Earth until Ragnarok.

And the Chinese Titan should be Wuzhiqi, a demon imprisoned under a mountain by King Yu the Great, in an effort to stop the Great Flood of Gun-Yu (which was possibly an inspiration for the TOTD campaign).

Isnt Loki = Skult?
Gameplay and Mythology wise doesn’t make sense to bring a “Titan”. Titans history so far has been deities which old pagan religion worshipped but later through reformation and other factors, they stopped doing that and worshipped new deities instead. Greeks knew about old gods but they simply saw that as part of remnants of old religions.
In game throughout the game, we pick our own minor gods as Greeks. As Atlanteans, we pick Gods(Titans) which Greeks hated. Spawning Titan make sense as Atlanteans but not for any other cultures.
Why would you bring imprisoned god as follower of current religion which actively hates them? So if you bring Avatar Of Gods then it solves many glaring issues in current lore. Titans are only relevant for Greek-Atlanteans and have nothing to do with Egyptian and Norse.

If Kronos can create an avatar on Earth that is an extension of his will then so can Loki.

This is Kronos’s living will. He is little but an extension of the Titan himself, but is significantly less powerful. He has the power to take other forms and uses these forms to deceive mortals. When Kronos is freed he will return to his master and continue to serve.

Actually, Oranos and Gaia are not Titans, they are primordial deities. The devs even kept this mistake in the campaign.

The game lore also merges the Primordial Chronos and the Titan Cronus into one. Which is a mistake later Greeks and Romans also made.

1 Like