[Minor Natives topic] Post here your ideas for every single minor natives so the devs can look at

I’m aware they aware but I don’t know whether they have plans for it and by the pace of balance patch…I’m hopeful but not as much as before. :pensive: :pensive: :pensive:

Klamath for instance: they reduced the cost of elite and champion upgrades, but Klamath Riflemen’s tech of 25% attack bonus remained the same and restricted to the third age. So in Fortress age you have two techs:

  • The Elite Upgrade that boost Klamath Riflemen’s HP and Attack by 25% ( 100w, 75c, it used to cost 200w, 150c)
  • And you have Klamath’s attack tech that boosts only their Attack by 25% (but it still cost 200w, 150c)

So, would you choose the Elite Upgrade or the one that is twice the price and half the benefits? It’s clearly something that was overlooked…
There are lots of things that need balance from core and there’ve been no moves so far in nearly 1 year.
:disappointed:

2 Likes