In order to make the Missionary a more useful unit I propose to replace the Monk for the Spanish with the Missionary, even make them a shared unit for the Spanish allies
The Missionary would have the same stats that the Monk but still affected by Husbandry and Bloodlines
Yes … I propose that be able to take Relics
What do you think?
Too OP if they have the same range of monks and can carry relics.
Same stats too, just affected by Husbandry and Bloodlines
No, I think keep it as a Spanish only unit, but let it collect relics.
and give it a speed malice when carrying relics
But missionaries are already affected by that, they get bonus hp and speed from monastery and stable. I think they would be too fast to carry relics, plus they’re riding a tiny donkey and not a horse. Maybe with a speed penalty or something, to make them move at the same speed of a monk while carrying the relic it would make sense, but if that’s the case i don’t see anyone making monks with Spanish ever again.
They have a lower conversion time and range though. So if you could train a few quickly, send them to the relics fast, then bring them back at regular rate and transition into monks that could work. Missionaries could also have a faster healing rate to make up for being worse at conversions.
yeah but they have double the hp of a monk and can “gallop” away from anything that’s not cavalry, while the monk either converts or dies xD I think i’d stick with the missionary, besides they have that +3 tech, so 10 range is still pretty great.
Make Missionaries cost around 120 gold if people think they are too strong after buffing.
I guess if the Spanish had been a civilization from Forgotten onward, the Missionary would have been a shared unit
Gives the entire team an unfair advantage when it comes to collecting relics for a relic victory. They already benefit from bloodlines. Husbandry was well would make them too good. I think they’re better as a Spanish-only unit… but if they’re gonna benefit from husbandry, make their base cost 150 gold.
9+3 range for missionaries would again be kind of OP.
No team bonus replaces another unit. That is at the most for civilization bonuses. Making a team bonus like that would end up ruining your teammates’ gameplay… their monk units would take bonus damage from spear and camel units.