Back for some modding, to make otto shit again…..not really but I do want to nerf the FI and also testing potential gren changes
Here are the changes
Units
Sipahi now has base Age 2 stats
Abus Range reduced to 16
Attack reduced to 34
Humbaraci Base attack reduced to 15
Range reduced to 12
Mortar attack reduced to 10
Multiplier vs artillery removed (except in melee)
Unit collision box increased (making them spread out more) - Grens actually have min range of 4 but I think due to how compact they are often when cav or other melee units are charging they are not able to get in between the units to force the min range ( I have set them to have the same collision as a Raider, a fairly boxy unit)
Tech changes
Vet shadow tech for Sipahi (to make the age 3 stats the same)
Abus Vet and Guard techs increase range by 2 instead of 1
New Order Infantry Research time increased to 30 seconds
Topçu Corps Research time increased to 30 seconds, now delivers 1 Bombard + 1 additional Bombard for every 8 mins in the game (total of 4 after 24 mins)
Kapikulu Corps Research time increased to 30 seconds, now delivers 2 Sipaphi + 1 additional Sipahi for every 8 mins in the game (total of 5 after 24 mins) and also every shipment after will deliver an additional Sipahi, Melee armour effect removed.
Mosque Construction now also increase the research time of the unique techs by 100% (ie each of the vil techs will take 30s and the 3 church techs will take 60s each)
Ulufelis (Humbaraci Guard tech) now increases HP/ATK by 35/45 instead of 40/40, coin cost reduction removed
Kuleli School now also increase Revolutionary by 15/15 (boosting Egypt revolt)