- Create new tuning pack
- Attributes → worldbp → clone default (assumed that this is used by game)
- Attributes → market_tuning → clone default
- return to cloned default worldbp and change market trade module to the new created for the mod
- run the skirmish with new tuning pack and game crashes during the loading
On other hand trade_route_module is crashing the game on selecting market
3b. Attributes → trade_route_module → clone default
4. same but changing trade route module
5. place market & select market → game crashes
Either we are not supposed to mod it and then it should be disabled from cloning or better documentation for it should be provided ? or there is some kind of bug with creating tuning pack that tries to change it and thus should be fixed.