Mongol buildings apparently need population space when packed. When I’m at 200/200, I can no longer pack up buildings.
This is very annoying late game.
Some options to fix
-
packed buildings should not take population space
May be some concern of having 1000 packed buildings will break the engine -
packed buildings should have a separate population limit
Separate population limit for buildings which is 25% of population limit.
200/200 units (hidden 0/50 limit for packed buildings). I pack some buildings to get 200/200 units + 30/50 buildings. -
packed buildings should be able to go past the limit by 10%
(whatever %),
buildings would still take population space with other units
When you’re at 200/200, and you try to pack a building, you get: packed building 201/200
When you’re at 220/200 (second limit), and you try to pack a building, you get: no population space
I’d prefer 1 or 2, because 3 would appear pretty weird for players.