Mongol magudai

How do you counter magudai in team games? I tried horseman but they simply outrun them and kill them with high rate of fire. Is the only counter walls and archers?

Its a great unit but devs should consider a slight nerf so that its counters… actually counter it. It should not be able to out run and destroy horsemen right?

Mangonel and towers but I agree with you that on open maps in team game they don’t have an effective counterattack, especially in imperial.

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Archers as a Counter to Horse Archers (Idea)

While developing a Timurid concept, which I will publish soon, I discovered a possible solution.

Historically, there are two instances where a unit faced Mongol horse archers and won. In both cases, the “Foot Archers” were the best solution.

Battle of Parwan - 1221

After the Mongol invasion of Khorasan, the Khorezmite Empire was in ruins. During a raid against the last remaining troops of Sultan Jala-al Din, the Mongol and Persian troops clashed at Parwan.

Due to the rugged terrain and the mountainous flanks, the Mongols were unable to encircle the enemy. Jala-al Din ordered all his horse archers to dismount and attack on foot, using precision rather than speed. The tactic worked, and they managed to inflict so many casualties on the enemy horse archers that the enemy army had to flee.

Conclusion of the battle: To avoid a false retreat, Jala-al-Din ordered only a portion of his men to pursue them, and when the Mongols returned, Jala-al-Din led a full charge with all his troops to end the counterattack, winning the battle and capturing most of the Mongol army that failed to flee.

Battle of Terek River - 1395

Final battle between the Golden Horde of Toktamish and the Timurid Empire of Tamerlane. During the second day of the battle, a general on the left flank of the Timurid army came up with the idea that instead of fighting with horse archers on the plain, it would be better to await the enemy with foot archers surrounded by large shields (like pavés). This tactic worked, as the greater accuracy of foot archers caused more damage to horse archers than their continuous firing.

Conclusion of the battle: By the third day, Timur managed, at some point the day before, to contact Toktamish’s rival emirs to betray him, and this happened, weakening one of Toktamish’s flanks and allowing Timur to encircle his army, thus winning the battle.


Archers bonus against Mounted Archers

Make foot archers (Archers) get a bonus against mounted archers. This can be like the spearman: +5/+7/+8,

I think they should make automatic shooting a timed ability and as a result give them a buff to balance this out like extra damage or +0.5 range