Monks converting buildings from a distance

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: 101.102.28334.0 (#93870) 12174749
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

In the sixth scenario of the Joan of Arc campaign, A Perfect Martyr, monks belonging to the AI player Burgundy are able to convert player buildings from afar, even at maximum conversion range.

:arrow_forward: FREQUENCY OF ISSUE

Random

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Present a valid target unit to an AI monk
  2. Wait for the monk to begin conversion
  3. Move target out of range
  4. Monk switches target to a building in line of sight and converts the building, sometimes instantaneously

:arrow_forward: EXPECTED RESULT

Monk switching to a valid target or aborting conversion attempt

:arrow_forward: IMAGE

:arrow_forward: GAME FILES (SAVE / RECORDING)

I don’t have a save file or recording of the bug at the moment, but I’d be happy to provide a save file of the mission during game play upon request. (Also new user, unable to attach files apparently)

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Apologies for the double post, but couldn’t upload the second screenshot in the original due to new user limitations.

Hi @Dreacos
I talked to the team about this issue, thanks for your report :slight_smile:

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You’re welcome!

Since reporting the issue, I’ve run into it a couple more times, and actually managed to get a save this time, where an AI monk is converting a mining camp from four-five tiles away.
Please find the link for it below:

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Thank you, I added this savegame to our tickets system :slight_smile:

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I hope they dont straight up disable range converting because several mod use these. if you can relay the message to fix the issue without doing so would be the best.