More time to attack Wonder on 4v4 water map

Playing a 4v4 game on a huge water island map.

With the map being so huge and the distance to travel, it was an automatic Wonder loss. The opponents team built a wonder in the very corner the map, and 10 minutes to gather all your units and travel by water is not a lot of time. They did a fast imperial as my team were just starting to build an army. I would say increase the time to 20 minutes for a Wonder victory with very larger water maps.

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Eh. I dunno by age 4, you have to… Wonder… If they will take a stab at a wonder victory and plan accordingly. Esp on island maps.

I think in customs you should be able to set the time of said victory. But it is what it is.

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That’s the rub. Most people use 4v4 and 3v3 to just Age rush and then want a DM style match. Rarely do I see battled before a wonder goes up. Its about the only way to induce action.

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