Hi all, its been 3 years since the game DE version was launch and many more years since the original was launched in 2010 if im not mistaken.
Combat and balance has been a constant topic of “debate” for a long time, the things I bring foward today may or may have not been discussed before. Without futher blabla lets get into it.
Movement
Movement speed in units seems wierd in some cases, for example “again” Rodelero has 6 while is clad in plate, while a Gendarme has 6.25, and Hussar 6.85, Chasqui has 6.5 while Native scout has 5.5.
Acording to google:
the average speed of humans is 13 km/h for males 10 for females, record is 44.7 km/h from an athlet
the average speed of horses is 16-27 km/h Gallop, 42-48 km/h run, record is 70.3 km/h from a racing horse
Note: Yes we both humans and animals have evolved and probably these mesurements are not a kin to the time period but still it shows a lil comparison.
Range, Los and rate of fire (rof)
Lets start from the last, Rof (rate of fire) how much time a ranged unit takes to shot-recharge, a unit with 3 vs a unit with 2.5, the last will get 1 extra shot eventually, around 2-3 shots if im not mistaken.
Most ranged infantry units have 3 rof (longbow, pavisier, musketeer), cannons usually have 4+
Then I ask should a bowman and a riflemen take the same time to shot?
I would say no, first what type of bow? a longbow takes strengh and skill to pull and shot, a short bow (aka composite) takes less obviously, what about a musket where you have to put gundpowder, pour the bullet and then push everything down and aim-shot.
Range and Line of Sight
Range, how far a unit can attack, los how far a unit can see. usually they come hand in hand being los usually a few points up than range.
Ranged units are varied the lowest range around 12 the longest being 40+ usually for buildings and ships. So lets see some examples;
- 22 Longbow 26 los
- 18 Yumi 22 los
- 16 Pavisier 20 los
- 30 Arrow K 32 los
- 12 Musketeer 16 los
- 26 Falconet 30 los
- 24 Outpost 24 los
I got several comments about this, 1st and most notorius is Arrow Knight the unit is bad joke in many senses but definetly its range, function and many more aspects of it are bad. Yes some may argue its actually a “bolt” of sorts thrower but seems to have the range of scorpion or balliestae.
2nd are defensive buildings that even when fully upgraded shoting canon balls their range remains the same. Another aspect is how most gunpowder units have rates high rates of fire but ranges of when the weapons were created, musketeers shoting at the range of aoe 2 gunpowder units.