MP auto safe error

Whenever i try to host a custom created map or historic battles, the game tries to connect to an auto save from a week ago, a match that has been finished alredy.

I can play supermacy, deathmatch and all the other modes on existing maps just fine with my friends, but it always gives us the error message a fiew seconds after loading into the match when in above mentioned modes. Anyone else had simillar experience? I dont want to make a ticket yet just in case there is an easy fix for this maybe known issiue.

As an additional detail:
After we get thrown out, i get auto loaded back into this matches lobby from a week ago, the map is clearly visible behind the ?-mark symbol where you usually see the minimap, my friends are auto invited into this same game afterwards, like it really tries to connect to this game thinking my scenario is the same, even though they have nothing to do with each other as it was an default map from AOE3;DE. It also shows the 6 remaining players who were replaced by AI back when we played this match, but i cant even edit the lobby. Its all very strange. Even more so that the same happens with historic battles. We get an intro and after the cinematic is done this error pops up again.

UPDATE:

Ive had time to test this with my friend and we had a sucsessfull match!

The workaround for anyone who might have this issiue aswell: Have your friends join you manually themselves, do not invite them. Just share the password and your good to go.