Instead of a “trickle”, one approach could be to have a toggle for the Livestock Pen to switch between milking/shearing and slaughtering. Milking or shearing mode could let villagers more slowly harvest a fraction of the animal’s fatness as food or coin without killing the animals. And the slaughter mode would let you harvest them like what is done now. Fully fattened livestock could maybe contribute to auto-generating more livestock like in Haciendas. Villagers could also auto-produce livestock as a much less efficient use of villager seconds, but still preferable to letting them go idle because you don’t have time to manage them or don’t have resources to replenish the livestock. Basically, it should still keep functioning if you don’t pay attention, but it will work more efficiently if you do give it investment and attention.
Couldn’t agree more. India needs Zebus and Spain needs some fighting bulls.
[Suggestion--rework] 🐄 <Double Purpose Cattle of Europe> 🐑 - #84 by M00Z1LLA
I’d be in favour of getting rid of the Tavern trickle, as it doesn’t actually incentivize using the Tavern. Instead, Taverns should grant population space to synergize with building outlaws. It also makes sense as they often doubled as hotels.