My Honest opinion after almost two years

as an aoe3 player i disagree, aoe3 still needs a lot of bugfixing and polish.

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did you know that in aoe3 villagers could get stuck INSIDE eco buildings such as mills or plantations?

Doing micro to artillery in aoe3 makes me vomit too.

Listen, as much as i love aoe3, being a game of my CHILDHOOD too and probably having more than 1500 hours in the aoe3 OG 2005 version , i can say that my probably favorite game (aoe3) still cannot be compared with aoe4, it suffers from the same problems and it still needs a lot of work even in the DE version.

We need to be realistic and not hypocrital.

AOE3 DE I have always struggled with. Never found me a decent booming civ.

I found British quite good for booming because of the extra settler for each house theyā€™ve built. But yet, Iā€™m not deep enough into AoE 3ā€™s meta

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its not hatred but an combination of laziness, greed, bad engine, relic and aoe 2 centyrism that is making that kind of aoe posible

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It only satisfies competitive players at the moment.

Yep, I really feel sad about Mangudai, it is the worst unique unit in the game. It does not counter any unit, and is countered by everythingā€¦
And due to many nerfs I donā€™t like the Mongols now.
I just started to hate Keshik.
It is such a horrible unit.
The Mongols is the worst civ now and I donā€™t like it now.
This is what Relic did to this civ.

and yet still more playable than aoe 4 on release and updates unless is balance stuff

I was talking about AoE III. I have no idea how you took that to mean I was talking about AoE IV.

yup but he is comparing it to aoe 4

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Yes I agreeā€¦

Well, itā€™s a sayingā€¦ a lot of what we played AoE 4 came from AoE 3 and since itā€™s its direct prequel, we hope that AoE 4 is an evolution of what was seen in AoE 3, not an involutionā€¦

That Havok engine that does its thingā€¦ xd

  • British - A civilization that uses a strategy known as the Manor Boom, focusing on rapid settler creation with their bonus of a free settler every time a Manor is built. It is possible to make Manors 35% cheaper by sending the Virginia Company card, allowing the construction of many number of Manors with ease. It is recommend to keep building Manors until the maximum build limit is reached. It is also possible to train a high number of settlers from both Town Centers and Manors by sending the Estates card upon reaching the Industrial Age, but very slowly.
  • Dutch - Their low Settler count is compensated with their ability to construct Banks providing a large economic boost if harnessed correctly. It is very essential to build banks until the build limit is reached. Bankā€™s build limit can be further increased by sending specific cards such as Bank of Rotterdam and Bank of Amsterdam, researching Coffee Trade (requires Church card) from the Church and by researching Excessive Taxation from the Capitol.
  • French - Coureurs des Bois, while costing 20% more than normal Villagers, are able to acquire resources 25% faster. They also move faster, resulting in less idle/walking time while gathering resources.
  • Germans - The Settler Wagons are expensive Villagers that gather twice as fast as normal Villagers, providing a strong economy along with normal German Settlers, when sent as Home City shipments. They can also become trainable from Mills after sending the Germantown Farmers card.
  • Inca - Kancha Houses can provide a strong food income, especially after sending the ###### Brewing card, which helps the civilization to focus on gathering other resources to maintain a well built economy. It is recommend to build Kancha Houses until the maximum build limit is reached. These Kancha Houses can also act as Walls when built closely, giving a proper defense while booming.
  • Japanese - Similar to the British Manor Booming strategy, The Japanese use Shrines to maximize their boom potential. These specialized houses provide a small trickle of a particular resource, which can be enhanced upon building them closer to huntable animals. The Shrine can be made cheaper by shipping the Heavenly Kami (also increases its gather rate) and by allying with the Portuguese in the Consulate. Tempo Reforms must be researched upon reaching the Industrial Age to greatly increase the Shrineā€™s gathering rate. It is recommended to build Shriness until their build limit is reached. Since Japanese Villagers cannot hunt, they are only able to gather food from Cherry Orchards and Berry Bushes in base in the early stages, thus their Villagers have less idle time and can be hard to raid, which results in slightly better performance economy-wise.
  • Portuguese - A strong water boom civilization which has the feature of gaining a Covered Wagon for free whenever an age is advanced. This helps to increase the Villager production further and also provides map control over resources and a great defense from the shorelines during naval combat.
  • Swedes - Torps can provide a strong economy when built near natural resources. They are able to gather multiple resources at the same time (if all of the resources are in the gather radius). Torps also spawn a small berry bush which helps to improve the food income, This can be further increased by sending the Blueberries and Blackberries cards. Their coin gather rate can be further increased by sending the Engselsberg Ironworks card and their Tree gather radius can be greatly increased by sending the Great Northern Forests card. It is recommended to build Torps until their build limit is reached.

You could also add the Ottomans with their Yoruks that are created automatically, the Italians that receive a Settler with each researched technology and the Haudenosaunee with their Travois that create any building you wantā€¦

I couldnā€™t have said it betterā€¦

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Now you got me wanting to try to boom in AOE3 this morning

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Yes, in AoE 3 you have many civs to boom, you just have to find the one you feel most comfortable withā€¦

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Both aoe3 and aoe4 look good in their own ways. Its the gameplay that counts in the end. Having the most features, content whatever it is. Means nothing without the gameplay to go with it.

Thats why starcraft 2 is the most played rts game its the full package.

All aoe games are missing parts to make it the best rts game

Weā€™re talking about graphics here. IV is most definitely an evolution. The fact that (especially for its time), AoE III made some things look very convincing (like water), doesnā€™t mean that this is the case for the entire game.

Like people are comparing the physics, and saying the physics in IV could be better, and I get it. But people are seriously taking the Sonic Green Zone grass, and the cliffs, and saying it looks better than AoE IV? Especially after the S5 art updates? Nah, I just canā€™t agree with that.

AoE III looked great for its time, and the Definitive Edition improved on that (released in Feb 2020; not long at all before IV was released in late 2021). But it didnā€™t radically change anything stylistically. It added more detail (in some cases, a lot more detail) to the original style.

And thatā€™s fine, if you like that style. I donā€™t. To me, it still looks like a 00s-era RTS. It could have a billion polygons per unit and 10k texture maps, and it would still look like that era of RTS. I donā€™t feel like thatā€™s a controversial opinion.

Actually AoE 4 also looks like a game from years before 2021. Units weaponā€™s and buildings look like garbage and I played after the big update the was supposed to make it look better everyone said and it didnā€™t and I am not running on low graphics. My sisters that donā€™t even play AoE games look at AoE 4 and say that AoE 3 de animation looks a lot better as well as my brother who doesnā€™t really play AoE any more.

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And nowhere am I saying you canā€™t have that opinion of AoE IV. The experience I have here (in the AoE IV subforum no less) really makes me think some of you need to be more accepting of people being critical of your favourites (mainly III).

Not sure what the family anecdotes are meant to prove though.

For the record, S5 didnā€™t do anything for buildings. It improved the specular reflections (metal) but this seems to be more noticeable on armour than it is weapons. The main improvements were shadows and terrain rendering.

Because the ā€œmetalā€ bit of weapons are either not textured, or have emissive light all over making them appear white, as seen in the editor. Probably for visibility, but man if it doesnā€™t look ugly.

Especially on the Militaā€™s weapon (the word keeps being censored), which I so wish actually looked like metal.

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To show that people who have no experience or donā€™t play so they donā€™t have a bias can see the difference in quality. It seemed pretty clear.

Coming from you that is rather hypocritical.

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AoE3 is still heavily criticized to this day. And now an injection of AoEIV streamers who have very little history with the AoE franchise beyond AoEIV just regurgitates things AoE2 players have been saying for years without a clue about anything have been added to the mix.

Just take a look at how little 3DE is promoted on Offical AoE SM pages. The anniversary event? redbull? nah.

GorbMort should be allowed to voice his opinion without getting backlash. It doesnā€™t bother me in the same way Iā€™d say I prefer the art style of AoEO to AoEIVs. You know what they say about opinionsā€¦

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Youā€™re asking a statistically-irrelevant amount of people their opinion of whatever graphical comparisons you showed them.

I could do the same, and get equally opposite results. It proves nothing.

Thereā€™s plenty of criticism that goes on in here without me replying to it. I posted a personal opinion about the graphics of AoE III and Iā€™ve got you asking random family members as though that constitutes statistical evidence of anything.

Nobody is obliged to agree with you. Nobody is obliged to agree with me. But we are in the AoE IV subforum, for people that want to discuss IV. You donā€™t have to go on a holy war because someone doesnā€™t like a part of III. I donā€™t go into IIIā€™s subforum doing the same for criticsm of IV. These things are not the same, which means it ainā€™t hypocrisy.

I engage with criticism of IV here, where itā€™s relevant lol. You donā€™t understand hypocrisy if thatā€™s all you have to accuse me of.

I respect that you donā€™t like AoE IV. I donā€™t have to agree with you though. You seemingly cannot accept that I think III worse looking. Thatā€™s a you problem, and not a me problem.