Game Version:
- Build: latest patch
- Platform: Steam
- Operating System: Windows 10
- Gamertag: dragonmilk
Issue:
While 1 issue at a time is format, 2/3 of these have been persistent. First 5 are persistent issues since launch, next 5 are due to April patch, last 5 are persistent issues that sometimes appear
- Able to start queue when members of party are not all present (still on prior map), causing queue to fail
- US East and default do not work as servers most of the time - no one can see my game
- Cannot rename lobby while in game
- Maps always revert to coast/Acropolis even though host sees the map they want to play selected
- Sometimes the ground will load black
- Malay bug still not hotfixed
- 3 wolves on the way to my dock in Scandi? Allegedly wolves spawn less often and less clumped. Lost singlehandedly due to that.
- Inconsistent melee units attacking through corners
- Villagers often ponder the meaning of existence before buildilng, or sit in the middle of the foundation and never build
- Villagers, often hunters, just stop and don’t show up as idle as if the meat is too heavy, about 2 tiles short of drop-off point
- Units don’t instantly realize a building has been deleted (gate etc) and path around
- Town centers randomly have rally set outside base during the game
- Often cannot click trees where they actually are
- Villager pathing when running away from attacks often consist of running the worst way possible rather than the most direct way
- Trade carts sometimes keep driving into an ally market and never stop…stopping.