Myth Unit Size Bug in Wonder Age

  • Game Version: v.100.18.12962.0

  • Build Number: 537250R

  • Platform: Steam

  • Operating System: Windows 11

Issue:

It seems that the myth units get abnormally big when player reaches the Wonder Age.


As you can see in the screenshots, there are colossus who are at super big size, some are not.

I looked into it, and this happens when myth units who are made before the wonder construction completes gets abnormally big. As you know, Wonder Age makes myth units additional 100% hitpoints and damage in the base stats, but it seems it also increases their size to 100% as well.

Ironically, for the myth units who are made after the wonder construction, their size remains the same as mythic age. Myth units should get their size bigger (about 30% of their base size) when player reach Wonder Age, but it seems this also doesn’t work properly.

Trigger Event:

After the player reaches Wonder Age

Repro Steps:

  1. Compare the size difference between myth units who were made before & after the Wonder Age.
  2. See the issue when player reaches Wonder Age.

The bug here is the units that don’t get bigger. They’re explicitly supposed to be bigger in Wonder Age.

That’s true, but even so, previously myth units didn’t get bigger THAT much.

Compare the size of base colossus and colossus that got SUPER big in the screenshot above. Super colossus got exaxtly twice bigger than their base size. Usually, this should be only 30% increase.

Already reported : Wrong unit scale on tech activation

Hey @Hawkster, thank you for the report. This is a known issue and is already tracked :slight_smile: