Napoleonic Wars

Discuss Napoleonic Wars

I would love to hear your thoughts and opinions on this mod.
Thanks for the feedback.

I love this mod but for some reason, this mod doesn’t work now. Not sure how I got it wrong, I use the steam version, but the installer says the steam is not found. However when I tried using the mod from the in-game mod option or subscribing to it from here (Ageofempires.com) the mod shows up but still doesn’t work even after disabling all other mods and making it the top priority. Please help.

Do you know when it crashes for you? Are you seeing the civilizations available to play?

Friend, congratulations on your MOD. It’s perfect and I’d like to pay you some money to continue your valiant work. It will be symbolic, because I’m from Brazil, and we don’t earn much here. I would like to ask you to consider translating the cards so that the game works in Brazilian Portuguese. My friends want to play your mod, but as not all of us know English, it’s very difficult to change the entire language of the game or use the cell phone to translate. I’ve tried to translate the file, but whenever I put it in the folder, the mod stops working and the game asks to update the mod. I believe this is because the original mod files can only be changed by you. There is another mod which is from the inclusion of poland. In this mod there is a translation by the creator himself. I ask that you edit only the letters at least. Thank you very much for your effort.

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I tested the mod from my end and it seems to be working so just let me know what it is doing to stop it from working.

Could you please for Austria’s Landwehr portrait and skin is rework This will align with the historical image of Austria’s Landwehr

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I can see what I can do. The picture looks a lot like the Jaegers I will have in an update soon.

Could you add support for other languages ​​besides English? I’m not even asking for a full translation here, just so that the corresponding fields in the names/descriptions of units, technologies, etc. are not empty when playing in a language other than English.

Do you have a specific language in mind? I wasn’t focusing on translation because I wasn’t sure how popular it would be as it is more drastic changes than my Prussian mod.

My native language is Russian, but it would be nice if other languages ​​were supported in the way I described (if possible). As for example, it is done in Age of Pirates

Regarding the mod itself, I can suggest implementing medical technologies and unique technologies of the capitol from the original Napoleonic Era mod

I also like the fact that in our mod we fixed the stereotypical inaccuracies (at least some of them) that were present in the original game. For example, the troops of Germany and Prussia, Spain are no longer archaic and Russia finally replaced horse archers with dragoons, adding hussars. Which I myself once tried to do. But, unfortunately, I did not succeed with modding this game…

The eclaireur for the French seems bugged. Doesn’t spawn with a model.

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One more thing:
Unfortunately this mod breaks the campaign. Seems the unit roster for Morgan Black is based on the Spanish civilization and since Crossbowmen, Rodelero and Pikemen were removed from the Spanish techtree, the campaign doesn’t give you any trainable units from the barracks. I tried fixing this myself from the techtreemods.xml file but I wasn’t able to figure out how to solve the problem. All I can say is that when I removed the Age0Spanish tech block, the units were recruitable again for Morgan’s army. Sadly, they were also recruitable for the Spanish. I tried messing with and adding the Age0SPCAct1 tech block from the Blood Ice Steel Company Mod xml because I noticed that’s how they added Janissaries but I couldn’t figure out how to make it work.
I guess for the time being, for anyone reading, I would just disable Napoleonic Wars if you want to play the campaign.

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Hmm I was wondering why I couldn’t train anything. I was looking at a scenario and so forgot all about it. I will see what I can do with it.

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It might be best for the time being to disable it if you are doing anything other than skirmishes. As well as probably messing with balance, the mod will mess with every civ that there are adjustments to. So British create rangers instead of longbowmen etc… I don’t like the fact of needing to disable the mod as it isn’t seamless but that is a lot of different adjustments that I may not be able to get to. I did find ways around the original issue (altering the colonial age Spanish) but every appearance of Spain in the campaigns will be affected. I fixed the Eclaireur, I’m reorganizing the art folder of the mod so it might be a little bit before they come back.

Thanks for the heads up.

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Hey, thanks for the response!
Yeah, I wasn’t sure if this would have a good fix because of how it seems the game itself set them up as a modified form of a vanilla civ. Thanks for looking into it though.