Need Crash Protection

There needs to be some sort of crash/connectivity protection in certain modes. For example in a PVE game if you are playing with friends upon a hickup from internet or the game crashes there is no ability to recover within a reasonable amount of time.

As soon as a player disconnects the player is defeated.

I after the games launch I have run into 3 occurrences where the game closes/crashes with no error. All three times after immediately launching the game there is no ability to rejoin and the player is defeated.

I have run into 1 instance in a multiplayer PVE game where a slight latency hickup occurred to the host and immediately defeated the player.

A simple crash recovery mechanism should be in place where a player can rejoin within a certain period of time ( a few minutes)

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