Negative aura and spawn dead unit not always working

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 185872
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

I would like a special ability based on the “Mounted Trebuchet” attack ability. The “Dead Unit” unit of the fired arrow does not always appear! Furthermore, the “Dead Unit” aura ability does not always work, even though the targeted object is within its range!
In the videos and images below, I’ll show the problems:

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 25% of the time / matches I play (SOMETIMES)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?
The aura must always be works for every group of objects within its range that it affects!
The “Dead Unit” should always appear!

:play_button: IMAGE

The Dead Unit ID in projectile. it should be works always


attribute 162 = charge target. 511 = All targets

Aura is not working properly when villager are in aura. Only works in town center. According to the rule, the villagers should also be “on fire.”, the negative aura also extends to this civilian/villager as well

Dead Unit sometimes not spawned