Not much help. And being a wagon unit only it can be converted is a weird idea.
About Cherry Orchard:
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-1 Orchard Rickshaw when the game starts, which will make them have one Orchard Rickshaw only on maps that don’t have berries near the starting TC. However, each Age advancing option will give 1 Orchard Rickshaw instead of only Big Buddha.
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Remove the 2 Orchard Rickshaws card (twice), but change the 1 Orchard Rickshaw card to infinite. Alternatively, remove both the cards, but add one 2 Orchard Rickshaws card (twice or infinite) in Age III or in Age IV.
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Make Cherry Orchard (and Mango Grove) max gatherers to 15.
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Reduce the content of a Cherry Orchard to 4500 or 4000 food. 3000 was considered but I later decided that would be too much of a nerf.
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Make a Cherry Orchard need more distance from other buildings other than Cherry Orchards so it can’t get too close to the TC, Castles and other barriers.
Not bad.
No. In some cases, you still need to build them in large numbers and densely near the base like building normal houses. They will also have less animals then.
Not a fan. The amount of each shipment of a twice card is less than that of a normal single card.
Unless you make all civilization’s twice cards like this.