We finally got new balance patch, small but welcomed.
UNITS & BUILDINGS
Ballista: Increased attack speed by +15%. (Welcomed buff, without Helepolis upgrade they were rather too mediocre).
Elephant Archer: Reverted previous changes to damage by increasing it from 5 6. ( , absolutely needed denerf)
Elephant Archer: Increased gold cost from 45 60 gold, which restores the original game value. The food cost remains the same (180 food). (Compensation for denerf, and unlike AOE 2 ele archers, the ones of AOE 1 are really strong)
Helepolis: Reduced the upgrade cost from 1500 1200 food. The wood cost remains the same (1000 wood). (Nice buffs to make Heles more viable).
Helepolis: Increased attack from 40 45.
Legion: Reduced health from 160 140.
Long Sword: Increased the upgrade cost from 160 food, 50 gold 240 food, 100 gold.
This and the Legion nerf are WELL DESERVED, honestly they need more nerfs, they are way too snowbally.
Alchemy: Now have access to the technology! (Any buff to the Assyrian late game is wonderful, they are too meh here).
The Babylonians now have access to all Chain Mail technologies. This includes:
Chain Mail Archers
Chain Mail Cavalry
Chain Mail Infantry
(Strong buffs to make their military a bit more flexible rather than going for Chariot/Priest 100% of the time).
Ballistics: Now have access to the technology! (They need a military bonus, but Ballistics is welcomed and we will see more Shang archer action).
Overall solid chnages, but I would like to see in the future small nerfs to War and armored eles, reworking the Minoan farm bonus and splitting the Bowman range bonus to +1/+2 in bronze/Iron age. As well buffing again the Persian ele speed bonus.