New Civ ideas

Mapuche: Màlon

My Mapuche civ concept:

Mapuche

Architecture set : Andean

  • Starting with an Eagle Scout
  • Town Center spawn 1/2/2 Villagers in Feudal/Castle/Imperial Age. Town Centers built in Castle/Imperial Age spawn 2 Villagers
  • Military buildings cost -35% wood
  • Outposts cost no stone

Team bonus : Blacksmith, Universities, Markets, Monasteries support 5 population

Disabled tech in the Tech Tree :
Archery Range: Cav Archer, Parthian Tactics, Arbalester, Thumb Ring, Elite Skirmisher
Barracks: Squires
Economic: Two Man Saw, Stone Shaft Mining
Stable: Knight*, Hussar, Camel, Battle Elephant, Steppe Lancer
Siege Workshop: Siege Ram, Siege Onager
Blacksmith: Bracer, Ring Archer Armour
Dock: Galleon, Elite Cannon Galleon, Heavy Demo Ship, Dry Docks, Gillnets
Monastery: Heresy, Theocracy, Sanctity
University: Bombard Tower, Heated Shot, Treadmill Crane, Arrowslits, Siege Engineer
Castle: Hoardings

Unique unit Malon Raider: High HP Light Cav unit with low attack, costs wood only with attack bonus versus villagers (90 w)

Stats: 85[100] HP, 4[5] Attack Melee, Attack bonus +10 [+15] vs villager, 0/1 armour, Speed 1.6

Unique Castle age technology : Spanish Horses: Enables access to Chevalier without needing to research any technology beforehand

Unique Imperial age technology : Arauco War: Eagle warriors and Cavalry +20 HP. Malon Raiders +5 attack

Design idea :A Meso cav civ with access to Hand canonner, Cav, Cannon, Galleons and Bombard cannons.

History : The Mapuche are one of the few First Nations which resisted both the Spanish and Incans successfully.

https://en.wikipedia.org/wiki/Mapuche

Spoken language : Mapudungun
Wonder : Chemamulls
Campaign : Lautaro

Mississippi: Falcons are an important part of their religion. There are also some articles about warfare I found and a picture for inspiration. I also made a civ concept.

Mississippians

Architecture set : Woodland American

  • Starting with an Eagle Scout
  • Farms are smaller and cheaper, but have less hitpoints and slightly less food
  • 30% of the stone cost of castles and towers is converted to wood
  • Eagle warrior line automatically researched

Team Bonus : Eagle Warrior line has +2 range of sight

Disabled techs in the Tech Tree :
Archery Range: Cav Archer, Parthian Tactics, Thumb Ring, Hand Cannoneer
Barracks: None
Economic: Stone Shaft Mining, Guilds, Two Man Saw
Stable: N/A
Siege Workshop: Siege Onager, Bombard Cannon, Scorpion
Blacksmith:Scale Barding Armour, Ring Archer Armour, Bracer
Dock: Cannon Galleon, Heavy Demo Ship
Monastery: -
University: Bombard Tower, Guard Tower, Heated Shot, Arrowslits, Architecture, Siege Engineer
Castle: Hoardings, Sappers

Unique unit : Falcon Warrior: Heavy Eagle Warrior. Imagine a Boyar but as Eagle warrior. Strong vs cav and inf, weak vs archers. 65g 50f
Unique Castle Age technology : Mounds: Castles can train infantry units and garrison siege weapons (regenerate health there too). Tower stone cost completely replaced by wood.
Unique Imperial Age Technology Warrior Priests: Eagle warriors are cheaper

Design idea : A Mesoamerican economic civ which focuses on cheap easily massable defenses. Imagine Goths or Cumans but on towers instead

History : Mississippians were a Mound building Native American culture. Cahokia is the most impressive heritage they left. Probably would speak Caddo.

https://en.wikipedia.org/wiki/Mississippian_culture
Spoken language : Caddo
Wonder : Monks Mound

Further civ concepts are not mine:

Caribs: https://www.reddit.com/r/aoe2/comments/8vsdj6/new_civ_concept_caribs/

Tlaxcalans: https://www.reddit.com/r/aoe2/comments/5u38hc/usacs_civ_crafting_corner_tlaxcla/

Some general discussions about African civs:

Some general discussions about American civs:

https://www.reddit.com/r/aoe2/search/?q=american%20civ&restrict_sr=1

Justification for North American civs:

My Iroquois concept

Iroquois

Architecture set : Woodland American

  • Starting with an Eagle Scout
  • Lumbercamps, Mining camps, Mills are mobile. Very slow and have slightly less hitpoints.
  • Siege weapon technologies are 50% cheaper
  • Houses cost 20% less wood and have 25% more HP

Team bonus : Team members can build councils

Disabled techs in the Tech Tree :
Archery Range: Cav Archer, Parthian Tactics, Arbalester
Barracks: Arson
Economic: Two Man Saw, Gold Shaft Mining
Stable: N/A
Siege Workshop: Bombard Cannon
Blacksmith: Blast Furnace, Scale Barding Armour
Dock: Fire Ship, Elite Cannon Galleon, Heavy Demo Ship, Shipwright
Monastery: Redemption, Block Printing, Theocracy, Illumination
University: Bombard Tower, Keep, Fortified Walls, Heated Shot, Treadmill Crane
Castle: Hoardings

Council : Military building in which the unique unit can be built,(200 w, 100) , no attack

Unique unit Mantlet: Cheap massable siege archer

Unique Castle age technology: Confederation: Unique units of all team members cost 5% less and are built faster in councils

Unique Imperial age technology: Forest Prowlers: Eagle warriors are 15% faster and regenerate their life points

Design idea : A Mesoamerican siege civ with a team focus flair. Would probably also have access to a very generic hand cannoneer, an unicum for a Meso civ. Would heavily focus on raiding. The wood bonus warranties a strong economy

History : The Haudenosaunee are a powerful North East Native American confederacy which origins some suppose can be traced back to 1450. Some say their origins can be traced back even further in the past though this is questionable. The civ would represent all Iroquoian speaking people.

https://en.wikipedia.org/wiki/Iroquois

Spoken language : Iroquois
Wonder : Hiawatha’s Longhouse

Some general ideas about other American civs:

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