Campaigns are made up from multiple scenarios. A campaign has it’s definition.
What are you defending exactly? V&V is a bunch of scenarios, or a campaign, and it doesn’t change the fact the gameplay is criticized and that it didn’t gave individual civs (Japanese, Vikings. Chinese…) their own proper (narratively) campaigns.
I made it clear for the beginning: the phrase “it is not a campaign DLC“
Do we even have to mention that 80% of the DLC was already available as free scenarios in mods. Yes, some tinkering around has been done, but does that validate the price or has it significantly improved their quality, I think not.
Why is it important to you? Who cares? I get why people argue over the name, but is it important?
It was important when speaking about communication, but I think actual gameplay and content is actually more important…
And why that argument is so important each time someone criticizes the DLC as to lessen the quantity? You can hate the content but not deny the quantity ( many single players won’t care about workshop)
People have said multiple times that whether the distinction matters is not the bigger problem.
People left reviews, everyone can read them. Every critique is valid for this DLC. There is actually no point to form new debates here or argue about this. This has been cleared and this topic is exceeded in my opinion.
people have different views of what constitutes a campaign, so this is not objectively false.
But regardless, the communication is dishonest or at least misleading. At that point aoe2 contained about ~30 campaigns (for the sake of the argument, including battles of the conquerors and battles of the forgotten), but only two of those were loose collections of scenarios, instead of proper narrative campaigns.
It’s like promising a fruit salad and turning up with a salad consisting of tomatoes, cucumbers and bell peppers. Yes, those could be argued to be fruits, but nobody would reasonably expect that when promised a fruit salad. (Also in this comparison the bell peppers were all green, the tomatoes a little moldy, and the cucumbers were pickles)
the quality was also shoddy, at best. unenthusiastic voice lines, janky and buggy gameplay, tedious mission design
Oda Nobunaga is the only scenario you can play like a regular AoE2 scenario (out of the ones I played at least) and even then the map is way too big and the enemies unnecessarily strong.
There’s also the fact that the DLC didn’t add a single new asset.
We can all agree that the real point is not the bad quality of V&V. The key point that every issue arose is due to communication. The devs were not precise in defining it that time, nor were they upright about the three kingdoms dlc.
Every critique pointed towards those dlc is just a reminder for the devs to be better in communication, overall listening of fans. The game had a clear formula, which made it successful all these years, it shouldn’t be hard to follow that.
Recently, they rephrased something important during the reveal of the upcoming expansion pack. They wrote in the announcment that new civs come, each with their respective unique units, techs and architecture. Which lead me to believe that each is gonna have their own architecture. Is it crazy to believe that, yes, was it phrased like that, it was. They fixed the issue and stopped a future problem at the start
and pricing. 13 euro is straight up insulting for some recycled community content. this is the kind of update other games get for free, anything over 5 euro is a rip-off.
exactly.
Let it be a sign they are improving their communication and not waiting until release without clarifications
Fair enough. I have generally liked their increased archer focus in DE. I’m not keen on the rework, but it’s quite off-topic here so I won’t go into details here.
I hope not, but honestly it’s a bit unclear from the announcement. I hope the “folk heroes” they mention are campaign-only but they might be heroes for the civs.
They are probably Campaign-Hero units as usual.
My fellow strategists, I have a good feeling about this all in all. I have high hopes and can’t wait to get my hands on this one. It honestly feels like a classic DLC is finally coming, after such a long time of weird happenings and additions honestly.
I know this is not the right place to comment but I have to also mention that I am a bit sad that the 3k situation is still not resolved. The civ designs are a bit alien to the core principals before. The heroes, oh god, they’re part of the civ designs. Also, the civs itself don’t fit the game timeframe. Jurchens and Khitans were pushed somewhere in the back, whereas they should have been the centre figures for an expansion. Idk, I just hope for a real chinese dlc that will repair this mess in the future too.
This new DLC is exciting.
I wondered about the conquistador’s inclusion, too (while there is no Musica). They wouldn’t include someone who merely represents an enemy faction, right? His face resembles a posthumous portrait of Pedro de Valdivia, the Spanish conquistador who was executed by the Mapuche led by Lautaro (man on the left side of the cover art) in 1553.
Lautaro was captured by the Spanish in his youth and pretended to be Valdivia’s loyal servant, with the intention to study the Spanish military and use that knowledge against them after his escape. So, maybe part of the Mapuche campaign is played as the Spanish so that the player can “study” the enemy?
It’s better to call it scenarios DLC
