It could be the dutch adventurer they mentioned
That would be good. The Spanish have a below-average number of scenarios they’re playable in.
Nah that sucks
Give me a Mapuche campaign
Im not against more spanish stuff, but it would a bad choice for the Mapuche to get nothing
I didn’t say make it all Spanish. Just one scenario, if it’s a 6-scenario campaign, would make the Spanish have at least as many playable campaign scenarios as all the other civs with campaigns.
I mean, the Spanish have Lepanto
Thats 5 scenarios already
Sure, but it’s not a campaign scenario. It’s just one disconnected scenario, and you mainly use the navy anyway. There isn’t a single Spanish scenario in the game where you get to play the actual early modern Spanish on land.
Thats only if you dont want to have fun!
Defending Lepanto without navy is exhilerating
Fair enough, I guess.
I am really curious to see how Galvarino looks like ingame. I hope they did create a unique model for him.
American World Mod team has given me assurance that they are planning to start making Chimu Civ Mod as soon as the DLC drops. I have provided them help in creating unit graphics. Looking forward to a successful release.
I think because MS stopped insisting that V&V was a campaign DLC the moment it became clear what the content was. The use of the word “campaign” to describe the nature of the content in V&V, stopped in the middle of the announcement, sentences before it was revealed what V&V was.
Then in all the social media posts, they opted for the objectively more expansive term of "single player’.
It has been nearly two years since V&V, and I still have yet to discern a credible reason, nor has one been offered to me, how by accident one could so perfectly alter use of a word mid-script, or alternatively why after we all knew what V&V was, they sought fit to be MORE ambiguous as to the nature of the content.
We don’t think it was campaign focused, cause MS didn’t think it was campaign focused the moment they knew we knew what V&V was. go figure.
As terrible as the Conquistadors were, I would love to see a campaign where you play as a conquistador instead of just fighting against them.
I thought of a Tlaxcalan campaign where you’re helping Cortes fight the Aztecs. I suppose that’s not close enough to what you’re looking for.
Not really, but I do think a Tlaxcalan civ has merit as a civ idea. I know they were generally Nahua like the Aztecs, but their involvement during and even after the fall of the Aztec Empire seems like it would warrant them getting a civ despite their small size. But of course they’re lower priority than some other Meso civs like Purepechas for example.
But no, I mean like playing as Hernando de Soto fighting against Mississippians in the southeastern US, or as Fransisco Pizzaro conquering the Incas.
Just a thought: what if the Spanish and/or Portuguese got a unit like Genitour/Condottiero which becomes available to any allied player? To better represent natives allying with them, I mean. Could also be a scenario editor/campaign-only unit.
I wanted to post an idea I had for them, but now they overlap with the Mapuche, having cavalry and all. However, they have access to gunpowder units, and quite good ones at that, so if the Mapuche don’t have that, that would be their main distinguishing feature.
Unfortunately, unless we start giving civs second campaigns (which shouldn’t happen until all civs get at least one), this is unlikely to ever happen.
Wont this be the other way around?spanish and portuguese used natives as auxiliaries.
My idea is giving them a gunpowder (or cav) unit without making it a permanent part of their tech tree
If you add something to the tech tree it automatically becomes a part of the civi identity.Condos Genitours Kipchacks all represent those people/units working as mercs for others.I guess Almogavars becoming a merc unit for spanish or teutons having Landsknecht would be similar.
I should have specificied. By “without making it a permanent part of their tech tree” I meant the American civs’.