So here is what I noticed as “new things for map makers”, I’ve not included what everyone already noticed such as castle, new units.
On the Red vs Green
- Yellow: new yurt set, will probably come with the two other 2x2 and the big 3x3 new models.
- Purple: new flower cosmetic, may already be in the client, not sure about it.
- Red: linnen pole thing, probably a nomadic thing, looks animated to me, as a kind of “flag” / “standard” asset.
- Blue: new weapon rack, two sword, two halberds, will probably have also two shields in the rotation available but not seen on screen.
- White: new tree, not 100% sure if it’s new, but I think it is.
- Pink: new asian feudal age ruined buildings set, can eventually come in variation as the actual avaialble east european ruins.
- Yellow: new asian themed market stalls, we can see two different roof type, mainly with food and cloth, if they go as they did for the chronicle stalls, there will be weaponry, goods, and other things.
On the Red vs Yellow:
- Green: 1x1 bridge section
- Blue: 2x1 bridge section
Those bridges sections are from the very same brdige type visible on the same screenshot, the broken beige brdige. I’m not sure if the border is the actual avaiable one or if it’s a new one with beiger color but I think it’s the current one in the client so I’ve not highlighted it.
The bird I’ve notcied on this one is already in the client so nothing new.
Except that, all things seen here, fish, bushes, etc, seems to be already ingame.
For the chinese expertes out there, it seems we’ve identified the four new groups of “chinese” according to flags / units / castle details, so what do you think wonders for them could be ? What famous things exist linked to each of them that could become Wonders, cause it seems we’re having at least 2, at most 3, new wonders and eventually two other new castle sprites.
One other question came to me, for the arrow-rocket-cart. How will it move ? I see no animal, no operator, and only two wheels. How will it deal with earth gravity in motion is intriguing me a lot. For examples, others sieges tend to have either an operator pushing them, or four wheels for the motion. Trebuchet is the exception cause it got the transform mechanics, maybe it will have too, but even so I can’t figure out how it will “walk”. Anyone know how AoE4 handles that ? I’m too lazy to search myself hahaha.
I wonder too if there will be a regional “hand canonner” for asian civs, that would be pretty cool, something generic enought to be used on all the asian civs. As in a “Steppe Lancer” equivalent, not just a reskin, but a real replacement of it with let’s say less armor, or what so ever, infact I don’t know well enought gunpowder specificity for asian area to know what it could be made of.