Kudos to the team on the turnaround here.
Very nice. Surprised to see such a quick patch.
That pause bug is the sort of thing that should get hotfixed immediately. Nice that they also made some balance tweaks at the same time.
Most definitely was because of the crashes. They probably sneaked a few balance changes while they were at it.
I’ll take stability, and I’m not the best for balance. Honestly the pause changes have me the happiest. Down to 3 and from 30 seconds? Hitting the sweet spot imo (not to mention fixing the pause issue that everyone knew about).
Few are in the position to judge balance. They could have probably waited a bit longer on the damage buffs on Mangos. The resistance was definitely needed, because Archers were melting them.
Those Silk Bowstrings changes all happens because of english they still kill mangos with ease also thats one of the reason mango got that armor buff.
Our clan recently has a crash in a party that we were winning, right on the day of the patch before it was released.
So I confirm that those crashes did exist. We all got disconnected at the same time, it was weird.
Yeah, but also to stop Wynguard Ranger to attack KEEPS out of range of being shooted themselves.
- Wynguard Range (8) + New Silk Bowstring (1.5) = 9.5
- Keeps Arrows range = 9.5
Before the patch, Wynguard Rangers + SB could attacks keeps without any worry.
Maybe, Silk bowstring also will have Keeps and Outpost to increase their range ¿Or it would be very broken?
Pause still hasn’t been fixed