These are not really my thing. It seems like further creep toward AoE3 gameplay and design. If they want to add more AoE3 type stuff, they should re-kindle AoE3 and do it there ![]()
We all know this is where they’d end up eventually. Ranked has small trees, tower range indicators, auto-scout, and any mod under the sun you can think of is allowed. Nothing will keep gatherable crates, treasure chests, driftwood, ruins, and ship wrecks, etc. out of ranked. It’s too enticing on the surface.
I far, far, far prefer most of your suggestions to be environmental set dressing that is just decoration for anyone – not gatherable – including in SP/MP private random map scripts. Some of the things are already available for mappers, just probably not gatherable (thank goodness), but hardly ever if ever appear on random maps.
The mines are a different story for me, but moreso in a new age before Dark, or for a late-game Renaissance tech. I talk about in more detail in last parts of my post.
Yes, could be neat for campaigns/scenarios. But I fear we’ll all the sudden have gamey easter egg hunts all over maps, coupled with achievements… "I
AoEIII 4ever Trophy: “You’ve collected 50 AoE3-like treasure chests!”)
Yeah, another Age before Dark Age would be nice. Maybe the new mines could exist there and be entrenched in the game in terms of techs, weapons, units, armour, food, etc. I don’t want superficial implementation. Either that, or a late game “Renaissance” tech, where the game is pretty much over but you just want to mess around on the map a while longer… embellishing your empire. Such mines could appear to gather from, for use in making your empire look cooler (statues, roads, paths, flags, architectural touches, wall decorations, and so on). Something I’ve long-wanted, as in multi-player, sometimes we just sit for an hour with 100+ trade carts, building walls to contain enemy AI, having fun messing around with econ/tech stuff.
A couple past threads and some of my thoughts surrounding the topic:
I like the thought of more resources since we are all pros now and can handle more. I just wanted it more deeply entrenched in the game as opposed to an artificial, “You just found a broken merchant cart! You get +25 food!”. “You just found an ancient relic! +50 gold!”