New SteamDB DLC for AOE2:DE

And there’s a another one called “dm_wc3”

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Deathmatch World Cup 3 or what?

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“dm_wc3” maybe a new warcraft 3 version made by microsoft, to teach blizzard how to make one 11

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north american civs DLC would be great but honestly it has to include some unique new content and features, not from existing ones.

theres already iroqouis warrior in the game currently and if they were simply to use that it’ll be a let down. not only that, I would expect there has to be a new building set that comes with it, minimum.

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There’s still the Tantalus test thing though.

Funny that it is called Tantalus, like the recognize the playerbase is thirsty for more civs.

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It’s due to one of the other developers of AOE2:DE, Tantalus Media.

You made me look up Greek mythology by the way :smile:

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I have 437 hours of AoE3 on Steam alone.

I know exactly how the game plays, and both the armies and maps are all tiny.

All not true.

I never smoked anything my whole life. I also do not drink often, or eat junk.
What a poor attempt at an insult.

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Evidently you were proven wrong and cannot handle it.

AoE3 is the vastly inferior game, by any concievable metric.

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Coming back to this game after many, many years, and, I might add, still sucking at it, I was at first a bit overwhelmed with the number of civs. Would I like to see more? As a history buff, and for pure eye candy, I’d say “why not?” but I don’t know if it’s practical. So how about this idea (may not be original ); we already have map pools, so why not civ pools too? And they rotate in the same fashion that the map pools do as well. This would force people into broadening their knowledge and experience when, for a month or so, their fave civ isn’t available for ranked matches. I don’t know - I’m not a game developer or even a decent gamer so I can’t claim that this would work or that it would even be practical. I just thought it might be one way to handle additional civs. Heck, create more, have 40 or 50 but only have a rotation of 30 available. It might have the opposite effect - people not playing at all because their favourite civ is temporarily out of the cycle. Thoughts?

Rotation only works in MOBAs and Card Games.

AoE2 could get more civs, but having rotation would definitely kill off MP.
Most MP players are not competitive, and play only 1-4 civs at all times.

Thanks for your reply!
I don’t know what MOBA means, nor what an “MP player” is. I did suggest that the rotation be for ranked games only, but perhaps I didn’t make that clear. As a player who players exclusively against the AI I would prefer to have all civs available. My suggestion seems to add more complexity where perhaps it is not needed, but I just thought I’d toss it out there for thoughts. Again, thanks for your reply! I hope others offer their thoughts as well. Cheers!

But is this something bad? I mean, yes, it can be though to learn all civs bonuses and tech trees but once you at least know what every civ is good at then variety gets to be a possitive point.

This is also a game you learn about through playing. There’s no need to study the techs trees as if it were excludent for ranked play.
I remember when I started playing League of Legends 7 years ago it had about 120 champions (fighters) to play with, all of them unique in their playstyles and their roles, and yet instead of feeling overwhelmed I felt marvelous about it, thinking about how many differents ways to play the game there were. And both my teammates and enemies were probably in the same position I was, yet we just went ranked to experiment and learn through playing.

So at least in that regard I don’t think we should avoid new civs because it may scare new players, since they usually are who play for fun more than playing to win.

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In my opinion civ banning can’t work in ranked. It makes ranked less fun because you force random ranked players to play civs that they are not familiar with. Personally i like playing random on unranked games, but ranked is tryhard.

I came back in RoR and I really enjoyed learning new civs: 13 new civs + improved old civs + 4 civs of DE and I didn’t find it hard to memorize bonuses or unique strategies like Khmer boom, Cuman boom… also more civs = more fun, more variety, more Age of Empires, more strategies

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I get you, but there is an issue with comparing Lol and Aoe2. League has around 100 millions of players monthly and has an advanced statistic measurement because of the amount of daily games.
Though I would also be interested in new civs, there are not enough players and games to be able to have enough info when trying to effectively balance civs. With many more civs there would be some with very few people playing them, so there would be very little info on the reasons and problems. That is what I think it is the problem devs have with adding new civs.

No I don’t say that it is good or bad. I just say that for me it was overwhelming. I also don’t say no to more civs - it was simply an observation. :slight_smile:

Well I don’t say that civs should be banned - my suggestion was they could be available in a rotation. Also, I watch a lot of tournaments played by top tier gamers and banning civs is a normal practise.

Civ rotation is impractical.

I still hope though for new civs. I’d love to be able to play as Mississippians, Iroquois, Pueblo, Mapuche, Muisca, Kongolese, Zimbabweans, Swahili, Tamil, Bengal, Tongans, Tibetans, Georgians, Siamese and/or Armenians.

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Why is it impractical? Just wondering what your thoughts are.
I can’t obviously say that rotating maps is essentially the same as rotating civs, but map rotation is done, so it must be practical in some way. Regardless, I still like the idea of more civs - I was brainstorming a way to try to move players away from favouring a small number of civs over another, with the obvious result of forcing less-desired civs to be played more often.
Crazy how something as “simple” as an RTS game can create such a broad spectrum of topics and discussion. Maybe that’s a key to the longevity of the AoE franchise.

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Let’s say that you’re used to do Knight Rushes and you get a pool consisting of archer and meso civs only. It would be not ideal for the concerned player.

It’s not the best example maybe but I hope you get my point.

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