New triggers allow you to turn any unit into a unit that KOs instead of dying


I absolutely love it.

Trigger is Protounit: Set Flag and the flag is KnockoutDeath.

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This is amazing!
Now we can actually build campaigns around all the Greek heroes for example.

How does that work with units that don’t have the animations for it?
Does this work with buildings?

They don’t animate when resurrecring, they snap to their idle.