so deleting bad comments but not making good pr or making a better game? harsh but at this point its getting tiring
Several were deleted, this one was missing.
I’m going to go buy the Sultans Ascend dlc to show my support for the game.
You have enlightened me, you are absolutely right! If the company has enough money to hire moderators, or for them to censor comments at the whim of troublemakers like Verdamar, they should also have money to fix the game’s problems since the first Season.
I’m simply not going to feel sorry for Relic anymore, as they say in Spain, "Que se ######! From now on, as a consumer, I’m going to be more critical.
None of us is hired. You also have moderators not really liking AoE 4 such as Andy whose favourite Age is AoE Online.
Primero deberías mirar el apartado número 3 de las normas de lo que NO hacer en este foro antes de decir cualquier otra cosa. Tu hilo no fue cerrado porque estás dando información y haciendo alguna especulación fuera de los temas controvertidos, pero ya meterse en política/religión ya es otra cosa. Aunque solemos ser flexibles si hay respeto mutuo, no está permitido.
Aquí somos voluntarios, lo hacemos por amor al arte y porque nos gusta AoE.
Fueron cerrados porque otro usuario hizo todo una algarabía del asunto, y este usuario hizo difamaciones y calumnias hacia mi persona, y tuve que responderlo porque sino mi buen nombres es insultado, lo cual lo hacía muy off topic. Nadie vera esas calumnias de ese usuario porque obviamente fueron borradas, pero fueron muy serias.
Simplemente he dicho que voy a ser más crítico, no me retracto de eso, salvo también sea norma no declarar ser más crítico, y sino pues asunto sanjado, no hay nada más que decir. No sabía que trabajaban gratis, la verdad eso me alivia, porque ahora se que no son empleados.
Si alguien quiere salir del off-topic hágalo, aunque cualquier calumnia a mi persona, claro que si les contestaré, pero por hoy no tengo más que decir.
Relic is hardly the only issue. AoE4 has been cursed by the decision to have one billion companies collaborate to make it, making it effectively the slowest acting entity in the solar system. The whole thing seems kafkaesque with bureaucracy that seemingly prevents anyone from making any statements given any circumstance. Microsoft has had multiple community managers for this game, of whom, multiple have been let go over the few short years we’ve had. It wouldn’t surprise me if sharing the workload between World’s Edge, Relic and Forgotten Empires is actually grinding multiple things to a halt, as certain problems need to go through multiple channels and has to be planned across multiple development cycles–regardless of its simplicity.
And that is really one of the major issues I see with the entire thing. It is hard to not call it a clown show when it is apparently 5 employees feeding a cat, but the cat having no owner to tackle immediate problems it may have that isn’t so clear on such an impersonal basis.
Like with Relic for instance, despite being the main developer behind the Sultans Ascend DLC, Limitanei have a completely broken Castle Age texture. You would think this is just a matter of a fulltime employee sitting down and assigning the correct texture to them. But, the reality is that the Limitanei was produced by an external studio (Sperasoft) for Relic, and it seemingly appears that they have not made a Castle Age skin at all–meaning this will potentially never be resolved despite being the main unit for the newest civilization in the game.
(The pictures show released images of the Limitanei from Sperasoft. They’ve specificially chosen to not show the Castle Age. We know it is missing because they’ve noted Age 1, 2 and 4 here. My point is that, for this to be resolved, it will likely have to go through them as opposed to Relic.)
I understand that bigger projects are more complex and require lots of teamwork to pull off, but it is hard to not see the entirety of AoE4 development as having been designed to be the least optimal, reactive and most painful development possible. And maybe I’m wrong, but the deafening silence from them and the recent layoffs over there doesn’t give me much confidence either.
Sperasoft is owned by Keywords Studios, which also owns Forgotten Empires. Keywords runs a lot of operations, so I don’t think it’s as external as it seems on the face of it.
(this is separate to the ongoing silence, which is definitely problematic)
that’s worse because that means they dont have enough resources for both sides (comunication or development)
I still think that they should be open with the community, but there are many times I wonder if the reason they share less is because of how difficult this fan-base can be. They risk very little by keeping information to patch notes and announcements for major additions.
Not sure how you come to that conclusion…?
First of all, I agree that they can become better when it comes to the lack of the communication aspect, it’s always been up and down when it comes to specifically AoEIV. However that being said, I can also see it from their perspective that if they don’t have anything of importance to share with us then I do think its better to just stay silent until something of worth comes up.
It’s always going to be a balance for them, but yes in general I do think there are room for improvement when it comes to the communication part.
Secondly, the developing part I have no doubt that they are probably working hard on what ever will be the next big DLC later this year judging from the Sultans expansion and how well it made financially being the best selling expansion of any AoE title to this date.
The future I think is bright for AoEIV, they just need to communicate better as that will go a long way.