You can’t set the rally point of other buildings onto the Sky Passage anymore?
My units just stand in front of it instead of entering it automatically like they used to.
Is that intended like that?
You can’t set the rally point of other buildings onto the Sky Passage anymore?
My units just stand in front of it instead of entering it automatically like they used to.
Is that intended like that?
its acknowledged bug, for major issues pls read the list first. https://support.ageofempires.com/hc/en-us/articles/26426351795476-Age-of-Mythology-Retold-Known-Issues-Solutions
I would say that the bug listed in FAQ (" Unable to garrison villagers into sky passage in Campaign mission") is not exactly what Skadidesu reported. The expected functionality would be that units produced from a building that has a rally point set to Sky Passage enter (garrison) said Sky Passage. As Skadidesu noted they don’t, instead they run to it and stay next to it. This happens in skirmish/multiplayer too and for non-villager units also.
On a sidenote it would be a nice feature to be able to set a Sky Passage as a ‘default exit Sky Passage’ so that all units entering any Sky Passage would automatically exit from the selected one to its rally point.
I’ve recently played Atlantis campaign in AoM:EE and had the same behavior there. Apparently this is intended behavior. I still want this to change though
I didn’t play the EE all that much but I’m pretty sure it was possible in the original AoM.
I also noticed that the free myth unit from age up actually automatically garrisons in the Sky Passage.
It does make little sense that you can’t make units automatically garrison in it. It just adds annoying adds annoying micro to Sky Passages.
I’d love that feature. That would make them work like an Underworld Passage.