After this expansion, the variant civs honestly open up the possibilities for many other civs, including the Normans.
Of course, I’m not entirely sure if the Normans work as a full civ, or specifically as a French variant:
The Normans technically became the predecessors of the English of the same game, in fact that was seen in the first campaign.
Historically they would lack firearms and cannons in Imperial, except for the freedom of giving them the English Imperial age, o the French Imperial Age.
Other name could be Duchy of Normandy.
After that I have no more excuses, it depends on the creativity of those who make models and if they come up with unique mechanics or units different from the basic English ones.
They should have done this in reverse. Arabs - variant civs, Abbasids, Mamluks, etc. Byzantines → ERE, Armenia, Georgia, Bulgaria. Franks —> Capetians, Carolingians, Normans. Its all in reverse.
Agree with this . Since the New DLC is about the crusades, they should add Hospitallers, Templars and Teutonic Orders as variant civs just like what they did to the Order Of The Dragon. They also mentioned the part of the campaign where we are about to fight crusader military orders. I wish someone create a topic in suggesting these variant civ orders to be added in the Sultan’s Ascend DLC.