My concept for Old Prussians Civ in AOE 2 DE.
Sources :
Prusowie – Wikipedia, wolna encyklopedia (in Polish)
Pruski Horyzont: Prūsai (Prusowie) cz.1 - Pochodzenie Prusów. ( in Polish)
Prusowie – Wikipedia, wolna encyklopedia (in Polish)
Pruski Horyzont: Prūsai (Prusowie) cz.2 - Prusowie i ich życie (in Polish)
Prusowie - Dzieje, podbój i eksterminacja Bałtyjskiego ludu (in Polish)
Armia średniowiecznych Prusów (in Polish)
Lauks – Wikipedia, wolna encyklopedia (in Polish)
Życie codzienne ludności bałtyjskiej na terenie Prus i Jaćwieży w średniowieczu » Strona 3 z 4 » Historykon.pl (in Polish)
Co stało się Prusami i Jaćwingami po krzyżackim podboju? ( in Polish)
Pruski Braveheart - rp.pl (in Polish)
Czy pogańscy Prusowie naprawdę byli barbarzyńcami i prymitywami? | CiekawostkiHistoryczne.pl (in Polish)
Romowe – Wikipedia, wolna encyklopedia ( in Polish)
https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://bazhum.muzhp.pl/media//files/Komunikaty_Mazursko_Warminskie/Komunikaty_Mazursko_Warminskie-r1968-t-n2/Komunikaty_Mazursko_Warminskie-r1968-t-n2-s221-237/Komunikaty_Mazursko_Warminskie-r1968-t-n2-s221-237.pdf&ved=2ahUKEwiltvabuomIAxVpSPEDHXJWBdQQFnoECBoQAQ&usg=AOvVaw2xg2jZndlNmlv9YmrZJwA- Scientific study on the Old Prussians military ( in Polish)
Old Prussians Emblem
Old Prussians Missile Units & Fortress Defender Civ (Updated)
Team Bonus
+1 to attack points for missile units.
Civ bonus
-2 to melee attack points for enemy attacking Old Prussians base (the mysterious pagan people are terrifying to attacking enemies.
“Lauks Defenders”** (Old Prussians historically did this)
In times of critical danger, male villagers, thanks to the player’s decisions, can get battle clubs and fight to defend the tribe (this option is not one-time). Lauks was an administrative unit of the Old Prussians. When there was a defensive war, it provided additional recruits. Option available in Town Center. Fighting Peasant Melee Attack 3
Unique units :
-
Tribal Warrior - Armed with a axe, having a light wooden shield, dressed in a bear skin. Nice attack skills but a little poor defense. But it’s cheap.
-
Old Prussian Hunter - Fast shooting with a bow , good attack but also poor defense. Dressed in white shirt , wolf skin on the back and have woolen trousers, blond haired.
-
Kriwe - pagan sorcerer and priest (he can fighting , healing friendly units , when he is close friendly units have little bonuses to statistics). He fights with a stick called a krywule.
Wonder : Romove - sacred grove a place inaccessible to anyone but the elite clergy.
Unique buildings
Perkun’s Temple (pagan temple of the Prussians) - training and upgrading of the fighting priest Kriwe, you can hide and heal troops in it. The unique feature of the building is the attack bonus for neighboring military units of Old Prussia thanks to their belief in Perkun (the most important god of Old Prussians).
Cost 145 Wood , Build Time 30 seconds , Hit Points 1600 , Special Bonus : Gives nearby friendly units +2 to attack points
Beehive - a structure that is an additional source of food for the faction (Old Prussians obtained a lot of honey for their own use and trade) Cost 15 Wood , Build Time 15 , Hit Points 215
Unique Techs:
The art of skillful fortification - Defensive structures of this faction are 30% more durable in terms of points (Old Prussians built difficult castles to conquer)
Knowledge of Natural Resources - Villagers obtain resources by 2 more efficiently (Old Prussians were great at obtaining resources, over the centuries they learned to obtain them on their lands)
Available units and their improvement ( there are no gunpowder units)
Fighting peasant ( when we use in Town Center ,Lauks defenders" option)
Barracks
Militia → Man at arms → Long swordsman → Two handed Swordsman → Champion
Spearman → Pikeman → Halberdier
Tribal Warrior (unique unit) - available since second Age. Cost : Food 45 Gold 25
Training time 19 , Hit Points 41 , Melee attack 5
Archery Range
Archer → Crossbowman → Arbalester
Prussian Hunter (unique unit) - available since second Age. Cost : Food 55 Wood 25 , Training time 22 , Pierce attack 5 , Attack Delay 0.30
Skirmisher → Elite skirmisher
Cavalry Archer → Heavy Cavalry Archer
Stable
Scout Cavalry → Cavalry → Hussar
Knight → Cavalier → Paladin
Siege Workshop
Battering Ram → Capped ram → Siege ram
Mangonel → Onager → Siege onager
Scorpion → Heavy Scorpion
Siege Tower
Castle
Old Prussian Hunter
Trebuchet
Perkun Temple (replace standard Monastery)
Kriwe (unique unit) available since Age 2 Cost : Gold 60 Training time 40 Hit Points: 75 , Melee Attack 10
Special Bonus: Gives nearby friendly units +1 to attack points
Dock
Fishing Ship
Transport Ship
Trade Cog
Galley → War Galley →Galleon
Mercenary Ships ( 50 percent more expensive than in other factions, do not require the ,War Galley" technology because they are only purchased).
Fire Galley → War Galley → Fast Fire Ship
Demolition Raft → Demolition Ship → Heavy Demo Ship
Tech Tree
Building technologies
Town Watch
Town Patrol
Treadmill Craneb
Masonry
Architecture
Hoardings
Conscription
Economy technologies
Wheelbarrow
Hand Cart
Double-Bit Axe
Bow Saw
Two-Man Saw
Horse Collar
Heavy Plow
Crop Rotation
Gold Mining
Gold Shaft Mining
Stone Mining
Stone Shaft Mining
Caravan
Coinage
Gillnets
Monastery technologies
Redemption
Atonement
Herbal Medicine
Sanctity
Fervor
Faith
Illumination
Military technologies
Infantry
Supplies
Gambesons
Squires
Arson
Forging
Iron Casting
Blast Furnace
Scale Mail Armor
Chain Mail Armor
Missile / siege
Thumb Ring
Fletching
Bodkin Arrow
Bracer
Padded Archer Armor
Leather Archer Armor
Ring Archer Armor
Ballistics
Heated Shot
Murder Holes
Arrowslits
Cavalry
Bloodlines
Husbandry
Forging
Iron Casting
Blast Furnace
Scale Barding Armor
Chain Barding Armor
Dock technologies
Careening
Dry Dock
Shipwright
Miscellaneous technologies
Loom
Feudal Age
Castle Age
Imperial Age
Treason
Sappers
Spies
Missing technologies
Banking
Guilds
Block Printing
Theocracy
Parthian Tactics
Chemistry
Siege Engineers
Bombard Tower
Teresy
Devotion
Plate Mail Armor
Plate Barding Armor
Unique technologies
Knowledge of Natural Resources - Villagers obtain resources by +2 pieces efficiently every time. Cost Food 125 ,Gold 85. Time -45 seconds. Available since Castle Age
(Old Prussians were great at obtaining resources, over the centuries they learned to obtain them on their lands)
The art of skillful fortification - Defensive structures of this faction are 30% more durable in terms of points. Cost - 250 wood , 140 stone. Time - 60 seconds. Available since Imperial Age
(Old Prussians built difficult settlements to conquer)
Campaign and main hero
, The tightening noose" - main hero Hercus Monte Herkus Monte - Wikipedia
The story of Herkus Monte, who starts an uprising against the Teutonic Knights to save his people, preserve their culture and identity. The brave and courageous Herkus turns out to be a good commander and is able to win victories. However, the power of the order turns out to be stronger and stronger. In the end, Herkus is beaten and then captured and hanged. The Old Prussians become subordinate to the Teutonic Order and lose their culture in favor of rapid Germanization. A sad and melancholic campaign ended melodramatically, I think it would be interesting.
I didn’t want to do a detailed evaluation of numerical statistics because I’m not that skilled in game balance. However, I would be happy to see if someone developed my idea. It seems to me that the forgotten and interesting faction of Old Prussians could be added to the game someday.
Old Prussians people
Old Prussians Warriors
Old Prussians People
Old Prussians People
Very Old Perkun Temple viewed by people in the 19th century
Herkus Monte ( Very brave Old Prussian leader who fought with Teutonic Order agression).
Viideo about Old Prussians
- Yes
- NO
- I don’t know