One request for modifying Shown Attributes in Editor trigger

We strongly recommend adding several new effects that allow player to modify the [Shown Attack], [Shown Melee Armor], [Shown Pierce Armor] and [Shown Range] in trigger effect [Modify Attribute].

As In campaigns or scenarios, complex numbers of attributes are not only unsight, but also making it difficult for players to intuitively understand the unit’s ability value. These are too inconvenient for production of campaigns and scenarios, and players’ experience.

↑↑ Example.

Units with complex attributes like this will be more and more common in the near future’s creative campaigns and scenario.


I strongly agree with you !!