yes thats right they definetly need more health and castle age janissary needs more attack they need a tech like janissary guns at castle age i did a mod that increase janissary range to 6 but they still feel weak somehow
bro they wont even have that without the extra resource they have at the start of the game they can add a viable jans because you cant train them at military schools without a vizier point and they dont worth the cost at the castle age(they are nearly worth the price at imperial age but they still need health boost)
ermergerd, they dont need to become this convoluted, they already dont make sense
they dont even need this level of buffing
MAYBE this at most. it might not even be needed, people that complain about jans are trying to use them as a catch all vs eveerything, which they arent, and theyāre still a pretty good generalist, which can be trained for free (and this is the most important factor which needs to be kept in check)
Janās are already functional and top level players use them in the niche situation they currently fit in; I was suggesting how IFF THE DEVS WANT, they can make Jans more prevalent with a few changes, but if they kept it niche, Jans will still be fine.
i now also realize sipahi has a longer training time why devs why, janissary company should give janissary a health or range bonus or both(it can make janissaries cheaper too) because there is no need to go for istanbul imperial palace if the other vizier points are not worthy it makes the Mehmed Imperial Armory only choice also grand galley needs a lower price but i dont wanna tire myself for it just fix it please
Sipahi has a longer training time than what? Horseman? Yes, by 1 second though. Strange difference but really has no impact. Personally I find jans fine in their role. Not pre-emptively, but vs French, Mongol, Rus who go cav heavy, they completely destroy and donāt get kited like spears do. They fit in well with Sipahi and archer ball from feudal as well. I agree Mehmed Armory is generally always going to be the better pick though as the extra 2 vizier points arenāt that great.
Iām not talking about silly Farm Man videos where you have Janissaries standing still by themselves vs. Knights. You obviously need other units to tank for themā¦
Iām pretty sure you know what I mean - kiting usually refers to using ranged units I know - I mean spears can easily be dodged and avoided by knights and raid elsewhere, whereas jans can deal damage in that scenario.
Sorry, your response is completely nonsensical. Iāve got 466 hours in the game, plat 1 in 1v1 currently. But whatever, this exchange is off-topic and uninteresting at this point.
im writing what should be done to ottoman empire in next patch:
first sipahi training time need to be same as horseman
grand galley cost must reduced
some of the vizier points needs to be improved because only logical choice for castle age is mehmed imperial armory you nearly dont need Istanbul Imperial Palace(janissary company needs a improvement a more hp or range to janissary or it must make janisarry cheaper for example)
when you build a building with area of effect we must see the all of the buildings area effect like speed buff
when you change language to turkish every % at information ui is wrong or missing
i will keep adding things when i found a good idea
Iām not talking about silly Farm Man videos where you have Janissaries standing still by themselves vs. Knights. You obviously need other units to tank for themā¦
Are we STILL on this? You have your proof that jans lose to thing things they ācounterā, lose to all ranged infantry, and most ranged cavalry. The Farm Man tests are valid because theyāre showing jans at what might be their best - with cav running head long into them, in even res.
Mother of cope, thereās a reason pros usually use jans from the vizier tech and never after - the extra padding is nice for a push but they really arent worth anything beyond that.
Not that this scenario WOULD EVER HAPPEN IN A REAL GAME but just a little micro makes a big difference.
They are meant to be used in a mixed composition.
If you are not having luck with them, hereās a tip - donāt build them if the enemy is producing a lot of archers as well. I also donāt recommend using them as a front line. I also recommend using them with a mehter.
if you see enemy train anything other than horseman they are bad even against knights and you are right that scenario dont happens very often thats why they are bad right now but i should admit imperial age one is decent castle age janissary bad against anything im not seeing anyone train them so there is a problem about them it cant be denied and person who kited the spearman with knights giving people advice dont worry nobody is using them as a frontline unit next time before writing here play couple games as the ottomans
so in imperial age ottomans trains units %40 faster in influence aura normal civs tarin %33 faster with tech but when i look to the creation times they are same for example man at arms get created at the same time i dont know if this intentional but numbers dont seems right only diffrence is spearman,archer created 1 second faster so there is some thing wrong there man at arms and crossbows needs to be created 1 second faster(normal ones need to be created one second late)
Right, just incase some poor impressionable sod might think you have a point:
Note that without micro, 3 jans are left after challenging their countered unit. The above test shows that with micro 17 are left over.
Then we have the meta situation, where the French have royal institute. Note that the royal knights dont have the keep influence/enlistment incentive cost reduction.
Now, I call these tests biased in favor of jans beacuse they show an expensive and fast unit running towards its slow theoretical counter. Jans would never catch any cav that just walks away so thereās no vid for it. Even so, here and idea of why I think jans are way to bad at their job:
The first test without a handicap for the jans and we age tower elephants winning in a 75 vs 12. Yeah.
Not that this scenario WOULD EVER HAPPEN IN A REAL GAME but just a little micro makes a big difference.
They are meant to be used in a mixed composition.
If you are not having luck with them, hereās a tip - donāt build them if the enemy is producing a lot of archers as well. I also donāt recommend using them as a front line. I also recommend using them with a mehter.
Now back to you. Youāre weirdly smug for a plat hero after 400+ hours. Here, Iāll help you break that ceiling; 1) Dont run units into counters. Ya kinda missed that when I said it before. 2) Dont use jans. They achive nothing but stealing popspace from xbows and spears which pair up better and also get mehter boosts. 3) Just use knights and mehter on attack speed aura - its pretty much the second strongest knight army in the game atm, and Ottos are good for massing premium units. Good luck.
If we dont use Jans, why do jans exist? I write here many times, ottomans without jans arent ottomans. Jans are Ottomans symbol. I watch so many youtube videos that pros dont use jans. Again I say before that Jans shouldnt have siege units protection role as they couldnt protect siege units. Jans should counter maa not cav.