Papal Zouave has different hand attack damage in different formations

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 13.58326
  • GAME PLATFORM: Steam / Microsoft Store
  • OPERATING SYSTEM: Windows 10 / Windows 8 / Windows 7 / Mac / Linux

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.


	<unit id="2306" name="deNMPapalZouave">
...

		<protoaction>
			<name>DefendHandAttack</name>
			<damage>32.000000</damage>
			<damagetype>Hand</damagetype>
			<rof>1.500000</rof>
		</protoaction>
...
		<protoaction>
			<name>MeleeHandAttack</name>
			<damage>20.000000</damage>
			<damagetype>Hand</damagetype>
			<rof>1.500000</rof>
		</protoaction>
		<protoaction>
			<name>StaggerHandAttack</name>
			<damage>20.000000</damage>
			<damagetype>Hand</damagetype>
			<rof>1.500000</rof>
		</protoaction>
...
		<protoaction>
			<name>VolleyHandAttack</name>
			<damage>20.000000</damage>
			<damagetype>Hand</damagetype>
			<rof>1.500000</rof>
		</protoaction>

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)
  • GAME BUILD #: 14.7908

This bug is still present, fix please!