Pathfinding fix when?

Seriously, the pathfinding is even worse than the original game…how? All the time, units just get stuck against each other while trying to move. ■■■■, I’ve run into an instance when just TWO UNITS trying to move, got stuck on each other for nearly ten seconds.

What exactly was going on during the 6+ months of beta?

Allow me to make a very competent guess: Never.

They have tried, failed and given up

-> never