Philippe Boulle is back by Relic as narrative lead. DoW3 Story was really awful, bad news for AoE4 ?
Seems like Philippe Boulle “lead designer DoW3” is back by Relic and will also work on AoE4.
Happy to announce that today was my first day back at @relicgames as the new narrative lead for @AgeOfEmpires IV.
Its odd becouse as narrative lead was there Bonnie Jean Mah
Franchise Narrative Lead, Gears of War @ The Coalition. Prev. Narrative Lead, Age of Empires IV; Narr. Producer, Gears 4; writer, Space Marine.
Dawn of War III was extremely bad designed. Has over 8000 Negative Reviews on steam.
The Story of DoW3 was one of the worst I did ever see by RTS game.
All missions are start point A , go point B.
Almost no resources to buy units, units die fast, so you have to wait to summon the Hero units. So each mission you wait like 10 or 15 minutes, till you have the heroes to play them.
And you switch all time factions and do follow no story arc. Play mission 1 as Human, that missions 2 as Orc that mission 3 as Elf and so on.
Missions are not connected to each other and things do happen rather randomly.
The end boss was copy pasted from Diablo 3. The end boss was not introduced during the story. There was once demon shown in middle of the game but he was much larger and did look differently, but in the end you did fight a completely another demon. Again things did happen randomly, without connection, what is bad for a story design.
The abilities of the heroes were not working, that were supposed to activate next missions parts! Like your Hero have jump over a cliff, but for some reasons in middle of the mission you can’t do it, because it was messed up and can’t be activated, so you had to restart the mission. Happened like 4 times.
That doesn’t sound good, so let me guess you play Carthage, switch next missions to Rome, than play some weird mission for Greece ? And there is no plot, factions simply fight randomly for no reason or cause ? And you have to restart missions, because they have a bad, bugged and rushed script ?
Story is the most important part of any game. A narrative is a report of connected events, something DoW3 just did not have due to a confusing design.
You did show us in the past, not the best support games can get.
You did show us in the past, not the best choices you can do for your games.
Dear Microsoft and Relic, I am extremely concerned about the situation around AoE4.