I miss the system in the first two Age games where each AI player was named after a historical leader from their civilization. Please bring that back for AOE IV!
I believe, at this point, we can conclude that this game needs all the basic features present in the other titles.
I concur. It is both immersive and useful for differentiating enemies.
I agree. Especially for things like wonders, it can be very hard to differentiate which wonder timer goes to which enemy, which can be potentially very, very important.