Please change Macedonian "recruitment" descriptions to describe the current active mode instead of the next mode it cycles to

Dumb to make it display what next mode would do, when best way to do it is to make it display current mode in use.

Balanced recruitment should just read “Balanced Recruitment” and so on with Mercenary- and Conscript Recruitment…

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It should be 3 icons next to each other like the Athenian policies or the Wood/Good ratio for trading.

There should be enough space in the UI for that.

8 Likes

I see the Macedonian Recruitment things have been updated, but it is still very unreadable state and confusing.

Simple fix is to just make it read “Balanced Recruitment (Train Time 100%, Food/Wood Cost 100%)” on Balanced mode, “Conscript Recruitment (Train Time 150%/135%, Food/Wood Cost 85%/80%)” on Conscript mode and “Mercenary Recruitment (Train Time 50%/43%, Food/Wood Cost 110%/107%)” on Mercenary mode.

Telling what mode it switches to is over complication as people have to read more, only thing it requires to tell is that What is the current mode it is on and that clicking it will switch to next Recruitment Doctrine mode, no need to say that it switches from Balanced to Conscript, Conscript to Mercenary and Mercenary to Balanced and include additional numbers for the next doctrine which can be easily mistaken for being current mode if read in a hurry…

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There’s no need to read more than once every mode, you just need to correlate the icon with the meaning:
-Normal mode

-Cheap mode: Less coins

-Expensive mode: More coins

I agree that when we see the icon, it should represent the mode we are in for that specific moment instead the mode we will switch to

1 Like