Please don't add attack range indicators like how AoE3:DE just did :(

Similar to my reasons for disliking it on buildings. I feel it changes the character of the game if you just look at a circle rather than having to make a judgement. It eliminates an element of judgement/skill that even the pros sometimes get wrong. For units specifically it would effect microing. I go in to a lot more detail on why I dislike it for buildings here but a lot of it could be applied to units.

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