Aztecs could use a buff, such as getting Thumb Ring for example or maybe last armor upgrade and removing the +1 attack from Atlatl. Something that makes them more versatile, but Iâm tired of playing vs a flood of 30+ Eagles early Castle age while I can churn out 10 Knights at best and even though Knight is an Eagle counter, they lose due to inferior numbers.
Or of course you can go Longswords, which also take forever to tech into, require 2 upgrades, 4 armor/attack upgrades and in the end they are not that much cheaper than a Knight food-wise and Eagles can still kite them and avoid them.
the problem is that Knights are VERY hard to mass in early Castle Age, they are more of a late Castle/early Imp unit. Eagles meanwhile, you can have 30+ 5 min into Castle age. Itâs a joke how spammable they are from a DAMAGED economy. Try taking 6 vills off of your opponent in late Feudal/early Castle, I promise you that they wonât be able to spam Knights or Crossbow as easily (also due to the idle time involved with the Villager losses), because they will have very little Wood for example (again, due to idle time).
I think 2 Eagles beat 1 Knight and furthermore Eagles have a ton of bonuses over Knights: 3 pierce armor BASE, now this might seem like a small thing but it means that you donât need armor to fully parry Skirmishers until Bodkin + Elite (infantry armor is also 100f vs 150f of the cavalry one). They also murder Siege, which means that massing Scorpions (which is a unit that doesnât require upgrades and is fast to tech into as a secondary support unit) is not an option. They also have a bonus vs Monks and conversion resistance (again, massing Monks, typical counter to Knight and pseudo-Knight units, is not an option). And on top of that they have a bonus vs cav. Longswords are just a bad unit and in the end in the time when you are adding Longsword, the Mayan player can add Crossbow themselves.
I am in favor of even reducing the Gold cost slightly from Eagle Warriors, but they need to cost like 30f ish so that you canât spam them with a 6 farm economy. If they cost 40g or so though, then El Dorado needs a nerf also (which is long overdue).
literally false, Knight is base 2 pierce armor vs 3 base of Eagle, and they get 100 HP vs the 55 (iirc of Eagle Warrior) while costing almost double the resources.
Eagles are a good raiding unit that allows you to run under TC without fear.
it is literally impossible to mass Knights faster, Eagles need 20f a piece so you can produce them nonstop from a ~10 farms economy (6 for Vills and 4 for Eagle). 14 farms probably allow you constant production from 2 Barracks. Meanwhile, Knights need like 25+ farm economy for 2 Stable.