Hello everyone, this is something that its been bothering me for a long time in this game. And I really love this game but still, at times when I see players abusing of the current construction mechanic it makes me uninstall the game for a while. Even if I win, it’s just really annoying for me.
I know many people defend it saying something like “its a strat of the game”. But thats not an argument at all. The game has changed so much already and so far its been for the better. So just because something its already part if it doesn’t mean it can’t change.
Besides the building mechanic was created and adapted for a different era with more lag. Now it’s honestly a broken mechanic that in my opinion makes the game slower and ridicule.
And to be specific, I’m talking about the unstoppable constructions. 1 villager stopping entire cavalry charges with just the foundations. Castles that get to be built in front of you no matter how much you attack it, forcing you to seek the vills which they can also block you with more foundations.
I know there are many ways to outplay those strats, sure, but that’s not the point I’m trying to make here. My point is that it looks ridicule, its annoying and also boring. I believe it’s this mechanic what it makes seeing armies clashing or getting outsmarted by getting flanked or surrounded something very rare.
The mere fact of seeing someone building 3 houses and a castle right in front of you, it throws all the strategy and the inmersion in the game right out off the window.
Its fun of course see someone doing a quick wall and all, but honestly, it would be better if instead of that there were strategic anticipations with a prewall and unit maneuverability, that would be more exciting and interesting instead of just blocking everything everytime with the same thing.
Right now, there is almost no fear nor consequences of misplacing your vills because you can always quick wall.
And there is been already so many good suggestions from so many players to stop it. Construction interruption, constructions checkpoints, expansion damage to the villagers building it, more damage to buildings under construction, walkable foundations etc.
So there are options and on my own opinion it would improve the game and attract more people if there a way to balance the construction mechanic.
So please, if there is a dev reading this, please at least test it to see how it goes. Just as there are many people defending the current building mechanic, there are many others its against it. So I dont think it would hurt to try and see how it works.