Hi there;
The game is old and lot’s of mods and voobly features have been created to make the game even better over the years. Maybe we can build on that knowledge on what is good to include for the day of release.
This is a good idea, take whats in the old game from the mods and transfer them to the new from fan popularity, I think Microsoft needs to take a look at the use of mods on Steam compile a list and have insiders vote and add at launch.
Well, if this is to be even remotely imaginable, there needs to be a lot of work with the modding community, since DE isnt just a revamp of HD, but a lot of new and rewritten!
I don’t know their source code, but even updates can disturb mods! Sounds like a fantastic idea however.
Good idea dude! However, I don’t think small walls are necesary by the way. I would like my walls to be accurate as they were in the history. Not in a human’s size at least. They would better solve this issue by adding map rotation to the game. Even a 4 angle rotation would work.
I think small trees should be an option in the game without a mod. It’s one of the most downloaded hd mods as it gives you significantly more vision and most importantly you know exactly how many villagers are on that tree line, no hidden / forgotten vills.
Also, I’m putting together a mock up of the new UI (for myself only - Fan Made) … can someone suggest as to what do you want in the new UI ? Here are a few things on the top of my head right now:
2 UI’s (Minimal and Normal)
Isometric 3D map (A isometric map for a isometric game!)
Kill Map: A map showing using a gradient, at which place on map you lost the most troops. For example a More Vivid Red color to mark places with about 1000+ unit losts.
More stuff…
Please send suggestions here, or on artwork … or discord ( SomeAB #4529 )
Here is my artstation: https://artstation.com/someab (keep an eye out, I will post some stuff … within the next week)