Please replace the ugly Mosque model of the Ottomans

The Mosque of the Ottomans looks horrible since the original AOE 3. There weren’t any changes in the DE either. When they advance into the last age, their mosque looks like squeezed and simply just ugly asf, while the Hausa have the proper mosque as being another Muslim Civilization in AOE III DE.

I don’t know if I’m the only one, who was annoyed by this since I played the first AOE III, but please DEVS and MODDERS: update that MOSQUE.

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As an example: The Mosque of the Morrocans just look beautiful. This could be used as a scratch model to update the Ottoman one. That Mosque looks horrible since day one. The AOE II Mosque looks better.

The first level of sea trade routes vessel also looks very low poly

Agreed, the advanced Ottoman mosque need a better design: AoE3 humbly tried to represent bigger Ottoman mosques, but the squished result is due to the limited square foundations European spiritual buildings have

Perhaps the solution will come if or when the Europeans civs have their spiritual buildings (Church & Mosque) reformed to catch up with the Italians, Mexicans… I’ve seen discussions on this, and I support that too

The initial mosque design is perfect though

Examples of big Ottoman mosques:
Selimiye

Süleymaniye
image

Sultanahmet (Blue Mosque)

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The Mosque should be allowed a bigger space like the Mexican Cathedral.

Ideally for me it would come with Ottomans getting a new architecture the one they have now is not very fitting and heavily overused by six civs! They could share some of it with a new Persia civ.

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If they allow it a larger space then they should allow regular churches a larger space and have them become cathedrals. I think it’s fine as it is.

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Its fine as is but Ottomans could do with a larger rework with new architecture so they might aswell give the mosque a facelift while they are at it (if it ever happens of course)

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Agreed on bigger space needed for the Mosque

I’d however be very cautious on any Ottoman redesign. I read several times Ottoman’s architecture is unfit in AoE3 but I strongly disagree.

Of course, it’s not perfect, but it’s a depiction accurate enough to be deemed coherent and respectful, much unlike AoE2 with the Turks.

To illustrate my words, here are real pictures of various Ottoman buildings, compared with Persian equivalents and the in-game representations:

Barracks
Ottomans


Persians
P B
In-game
image

Artillery Foundry
Ottomans


Persians
?
In-game

Mosque
Ottomans


Persians

In-game

Houses
Ottomans
image
Persians


In-game

Market
Ottomans


Persians

In-game
image

Palace (Town Center)
Ottomans
image
Persians


In-game
image

Capitol
Ottomans

Persians
?
In-game

Docks
Ottomans


Persians
?
In-game
image

Forts
Ottomans


Persians

In-game
image

Even settlers, contrary to critics I’ve seen, are actually loyal representations. Particularly the female, whereas the male has a straw hat typical from the Mediterranean regions, still worn today by local folks:

Ottomans




Persians


image

In-game
image

From these comparisons it can be concluded AoE3 did quite an incredible job at depicting accurately the Ottomans: notice the tiles emphasis in buildings for instance. Parallelly, the singular, sophisticated Persian architecture is quite different from the Byzantine-influenced Ottoman one: pay attention for example to the colourful tiles in Persians buildings, or to the typical long, thin hat for male citizens.

Assimilating Persian and Ottoman architectures is one of the errors I fear that could lead to sad misrepresentations. I particularly have in mind the horrendous design from the Wars of Liberty mod (the sorrowful grey buildings aspect) or the dreadful treatment the Turks endured in AoE2 (as if it was taken from the Arabian Nights tales).

Therefore, I prefer to stick with the current, perfectly acceptable Ottoman design, although shared with other Mediterranean civs, rather than having its coherent appearance twisted by unrelated Persian additions that are just too unique.

If seldom improvements must be done, then only the advanced Mosque (the basic model is perfect) might enjoy a makeover to correct that skinny aspect, perhaps the Capitol to reflect more particular Ottoman special buildings, maybe the male settler that could have his straw hat exchanged for a cap and small turban(see pictures above), or the houses that are very Mediterranean focused.

Best,

joder estoy de acuerdo en varios de esos cambio se verían guays, pero en cuanto a el cuartel otomano mmm no se esa imagen parece de un edificio demasiado moderno, y sobre la fortaleza otomana, mas bien esos son los muros de Constantinopla así que técnicamente son griegos xd aunque seria más comun que hicieran algun tipo de castillos junto a los persas

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Nope, all wrong mate,

The Ottoman barracks (Kuleli) are from 1845,

The Ottoman Fort is Rumeli Hisari built by Mehmet II in 1452.

Again, compare the steadfast Ottoman Forts with the more sophisticated Persian Forts

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Lo de las murallas necesito verlo mejor. pero en cuanto a lo del cuartel, espero y sea la skin de cuando llegan a industrial

According to the upcoming patch notes, we might get the Safavids or any other Turkic Empire in future, which would also mean, that the Ottomans getting a visual update. Hopefully from 0 especially the Mosque! And removing the church bell sounds when visiting Homecity.

That seems to be an issue with the Hausa too. They both are Muslim civilizations.

Right now there’s not any upcoming civ hinted. Qilzibash is not enough to conclude that we will get Persia/Safavids

I always thought the mosque for the Ottomans, the final level of it was pretty, it looks like Dolmabahçe Mosque, at least it does to me. But I would like to see it transformed into a cathedral or basilica like building.

I wish they’d give the Indians a proper mosque though. Wish the Indians were actually split, like on your first age up, you have to choose Islam or Hinduism, and choose one locks you out of things for the other, like the Muslims get you Mughal Cavalry Archers and Mughal Lancers, something cool like that, just for historical accuracy/flavor.

I would rather see the Ottomans can ethnic villagers like the US did. Like, “Greek Merchants”, sends 5 Greek villagers who have 10% gold gathering rate, or “Armenian Mountainfolk”, hardy villagers, who excel at mining and defending themselves, kinda like the Berbers. Those are just ideas, just more historical accuracy. But the linguistic requirement would be high.

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They have one: the charmin gate. They just have to give it technologies as the golden pavillion has

I would like to add Ottoman archers. As far as I know, Ottoman bows and arrows were also very famous in the Middle Ages. They can be used as units against heavy infantry in the early game.

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I also saw a mod “Units Cosmetics” this mod changes a lot of European units to also include the Ottomans to make them more distinctive and historic and multiplayer

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oh! SI cambian las skins así estaría super genial!

Oh were can I find them? Is this accessible in the mods menu ingame?

This mod named“Units Cosmetics”。





4 Likes