Discuss Polish Revolt
Had trouble uploading, please let me know if thereâs anything wrong.
Bravo!
And friend,will you give us the rev tatars(for Russian and Ottomans) and rev Myanmar(For British and French) in the future?They are also very important in thsi period.
Rev Tatars can have some factors from Chinese,such as keshik,steppe rider,and hand mortar.
Rev Myanmar can have some factors from Chinese and Indian,such as Chu ko nu and Siege elephant.
Very special thanks!
Hello !
When the game is set in another language (in this case French), the texts do not appear.
To fix this, you can copy/paste the english stringmods.xml file into the other language folders(in data/strings)
It doesnât matter if itâs still in English. Itâs a mod, we understand. But the important thing is that we can see the texts.
Apart from that, I think the mod is great. The design of the revolution is very cool ! Turning the villagers into Polish lancers is a good idea.
A few details:
-The chevrons on the polish musketeersâ portrait are a bit ugly.. I know it comes from a portrait in the game files, but it would have to be modified to remove the chevrons.
-The speed promotion for Polish lancers isnât very useful when theyâre moving in a group, they necessarily take the speed of the slowest unit. For the French scout, who is limited in numbers, it makes a bit more sense, but for a large regiment of transformed villagers itâs not much use. Maybe an attack promotion should be better.
-The Polish lancers sometimes speak French, and sometimes Polish when you select them several times and move them around. But this may be a bug in the base game. Maybe make a separate Polish lancer protounit in the mod to avoid this?
-Iâve had a look at the mod files and there are still images of Hungarian revolutions and Prussian and Austro-Hungarian flags. Theyâre not used in this mod. Removing them would make the mod slightly lighter in files size.
Otherwise, itâs quite a coincidence that youâre releasing this mod shortly before the update of my Polish civilization mod. I can see that the cancellation of the DLC has really motivated us ^^
Friend I just want to let you know those problem:
1.why do you have those part in your stringmods.xml:
and those part:
This mod doesnât have Prussia and Austria,so I think you donât need to change it.And donât need to keep all of the words about Prussia and Austria,you can delete all of it.
2.And I just want to say about the unit âPolish lancerâ,this unit is named as âPolish Lancerâ,but the description of this card is âsend 16 Eclaireurâ not âsend 16 Polish lancerâ?
3.After the revolution,why the age is AGE V not AGE IV?
Very special thanks.
Solid suggestion
Agreed, but Iâm pretty rusty with photoshop. And my attempts didnt improve it, maybe later.
They are currently just the French Eclaireur with a changed name, who randomly speak either French or Polish. I should probably make them a seperate unit.
YetâŠ
So this mod will combine prince electors revolutions modïŒOtherwise I think the best way is delete all things about Prussia and Austria,just because this is a mod about Poland.
I think the best way is delete all things about Prussia and Austria,just because this is a mod about Poland.
Friend,I found another bug.
Both the prince electors revolutions mod and this mod have this bug.
When you choose to revolution,there will be two icons.But if I choose the revs already in the game(Such as Romania),there will not be two icons.
I always say the same butâŠ
Why donât you just make a Burma civ instead?
Revs is easier,we can see it faster.
I think rev is better than your Yihetuan and xiangu,and your Romania Vampire.Lol.
Friend,I looking for your rev Tatar and Myanmar.
I think you can make it come true.
My actual what?
Also if your revolt is just âlmao make chukonu burmeseâ you can just make that as an asset flip civ in, like, two days.
Friend,sorry to disturb you,but I have to disturb you last time,frankly and sincerely.Not only for me,but also for our Chinese players and other countries players.
Since I have told my friend and our Chinese players about your mod prince electors revolutions and Polish revolt,many people like it.You make our dream come true,given us the factions the WE donât give us.We all like your mod.And we think Tatars and Myanmar can be the last two revs added in the game.Others such like Ireland and Chechnya are not powerful to be the revs,and Persia and Oman are too important,they should just be the civs.
So friend,will you give us the rev tatars(for Russian and Ottomans) and rev Myanmar(For British and French) in the future?They are also very important in thsi period.Tatars can represent Central Asia and Siberia,Myanmar can represent Indochina,So I think they are worth to be added in.
Rev Tatars can have some factors from Chinese,such as keshik,steppe rider,and hand mortar.
Rev Myanmar can have some factors from Chinese and Indian,such as Chu ko nu and Siege elephant.
Very special thanks!Looking for your next mod with those revs!
Best wishes!