[Poll](Updated) Which civs would you like to see in the game? (All popularly requested civs included)

I could understand a North-Am Easter Egg Stables unit like the Xolotl Warrior (which is just a clone of the Knight), but not a unit that they are actually supposed ti viably use and get.

Only Tarascans or Mapuches should have actual Cavalry units, and even then it should be an UU, not a baseline unit they could produce without Castles.

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I would give Mapuches access to cavalry. But late. even if it was from the age of the catelos or even in the imperial age. I also thought about a regional technology for all American civilizations: available from the imperial age at the university. Called “contact with the old world” which could give access to the construction of stable or / and cavalry units or / and gunpowder (but of course the cavalry and gunpowder units had their own Native American style, differentiating them from other civilizations, as well the Native American monk is different from the ordinary monk in appearance.

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Something like this would not be such an issue since we have that odd mamluke unit in game.

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That would make Eagles a moot point, since they are supposed to wholly replace Cavalry.

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except the look(it should be single humped) i don’t think there’s anything wrong with mameluke for saracen.

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Mamelukes were more like Knights, than Camelry, and they did not throw swords.

The Mameluke in the game is a meme of a unit. Not only is the Camel wrong, but is nowhere armoured enough, and the giant broadsword throwing is hillariously unhistorical.

They should have made it a UU Paladin type unit, or at least a Camel Gunner, both of which would at least be more realistic, even if Mamelukes only seldom rode Camels.

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But as I said some time ago, in this forum. Do not give access to all cavalry units. for example not having access to Scout and its evolutionary line. Thus the warrior would be able to maintain his function of exploration and recognition. But I also agree that “American cavalry units” should have unique characteristics, both in appearance and in combat and attack bonus features, to really differentiate them from other cavalry units. And as I said that these units were only available from the imperial age, through technology (contact with the new world).

The Eagle Warrior is already more analogous to the Knight as it is. In the Castle and Imperial Ages, it is no longer a Scout replacement, and more of a Knight replacement.

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this unit is only more of a stronger Easter egg so it isn’t too viable
however since they are stronger than a knight it encourages the player to monk rush

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when it comes to delhi sultanate you guys are the ones who claim that they ride camels to justify imperial camels. they were also the same mamluk sultanate.

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Gameplay over realism, is how this game rolls, and I like it for that reason.
AoE2 knows it is a game, and not a simulation.

There are still barriers it does not trespass, however.

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anyone know of a good Iroquois wonder?

Peacemaker’s Longhouse

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so your logic will change accordingly so as to prove a point rather than being consistent?

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I agree with you that the game must maintain a certain realism with the story, but we all know that at some point in history, the Native Americans later had “contact with the old world”, and some even used horses after that contact . So I thought about this idea, of releasing horses to Native Americans, but only late, and of course with horse units different from those of the people of the old world (with their own characteristics).

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more like contact with the settlers of the new world, or the old world had contact with the new world

No, it is very consistent. American civs should never have Cavalry (unless it is a UU from the Castle and only for 2 civs taht actually managed to get them, in the time period).

Mamelukes not being accurate is not important, however, because they go with the “Camel civ” theme of Saracens.

does that actually look different from a regular long house?
(cant find an img)


(…) Some toquis introduced certain tactical innovations during the Arauco War against Spanish conquerors, such as Lautaro, who introduced infantry tactics to defeat cavalry. Lemucaguin was the first toqui to use firearms and artillery in the battle. Nongoniel was the first toqui to use the cavalry in the Mapuche army that later was used successfully against the Spaniards by the token Cadeguala.


(…) Many Native Americans learned to ride horses and used them to fight Europeans. The first Native Americans about whose cavalry units historical records existed, were the Incas commanded by Manco Inca Yupanqui who was an Emperor who knew of European customs and technologies, who performed a known feat of defeating a reinforcement army of 3,000 Spanish soldiers capturing weapons, artillery, prisoners, and horses. (…)

So I thought of a technology called “contact with the old world”. If we think that Native Americans could not have access to cavalry at any time, there is no point in also placing a cavalry unit as a unique unit for any Native American civilization (be it Mapuche, Iroquois or any other). In this perspective he would think of giving the Mapuche an infantry called Toqui (using an ax as a weapon) and with a high attack bonus against cavalry units.

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It would be massively unfair to give them a Regional Tech, when other civs do not have Regional Techs of their own.
Specially considering they get a compensatory unit that is actually quite good.

3 Likes