wow. just wow. you know for a guy who wants to buff infantry hardcore you are showing your lack of knowledge. the LS has 60 health right now. just like the THS has 12 attack as is.
oh, i confused them to pikemen hp .I would not make a big deal about it, anyone can make a mistake of a unit stat, specially of a unit that rarely use.
Maybe if they were better and more common i would be more focused on them and their stats,
problem is, it makes it harder to propose buffs if you aren’t even sure what you’re talking about. you say you increase the THS attack in your earlier post. when you don’t. you say you increase the LS health in your original post, when you don’t.
if you don’t even know what the stats on the unit are, how can you accurately give ideas for buffs? it would be like me saying “lets buff knights by increasing their attack to 9.” would anyone be able to give my idea any credibility? heck no.
Wtf? have you ever played the game?
Cav and Infantry are the opposite in most aspects. Cav is a frontline unit to attack the backline, fast and good in raiding, getting vision and map control, Infantry to attack the frontline, slow and somehow good in raising buiildings.
They play completely different.
And you just don’t tell the truth that the militia line is just terrible atm and has only extremely situational usage. All you just wrote is just distraction so you don’t have to admit just hating infantry.
And this is ok, but please say it like this and don’t make something up to cover your real reasons.
actually, i’m all for buffing the militia line and have several times proposed buffs to it, so maybe you should know what the heck you are talking about.
from June of Last year.
From September of last year.
from January of this year
but yes, act like i don’t think the militia line needs buffs.
when in actuality its i don’t think they need to compete with knights and archers.
Wow are you even reading what I say? what is hard to understand in “move forward, bonk with sword?”
Drush and m@a are meta, champions are useful in imp, if people used them more they would be less complaining about Goths or or trash wars (like trust me if you have some relics as Turks and planned ahead Champs are going to get you out of sticky situations, bad trash or not).
Someone’s still butthurt I see. Not like I would need to go through the effort of twisting your words when you’re literally comparing how different militia lines perform against TEUTONIC KNIGHTS. Like wtf isn’t obvious it’s blatantly pointless.
In a way they should. I refer to civs that supose are Infantry civs, even well played goths, don’t have infantry as main option, look vikings, Teutons, Malians, Japanese, Bulgarians, Slavs, etc.
While cavalry and archers civs can exploit its potentials from Feudal age
Don’t agree with that. The difference of target selection and mobility is also a key in how they are played. The only thing knights and 2hs have in common is they are both melee. But as Archers, Skirms, TA, Scorpions, CA and Onagers they are played completely different. Besides they all are ranged.
This ranged variety makes it really interesting there, too. Why don’t we have that much melee variety?
Interesting point. Why do we have like 10 infantry civs, if 8 of them are played mostly cav?
question - how do you balance the game around that? Infantry beats knights beats archers beats infantry?
what about infantry civs with bad anti archer options?
what about cavalry civs with bad anti infantry options?
what about archer civs with bad anti cavalry options?
not to mention all the changes you would have to do to get the game to that point.
also what about the fact that militia wins against all trash - knights and archers have trash units that counter them, shouldn’t infantry have that option too?
Infantry has almost always been a support unit, that’s why they are SO CHEAP and FAST to train compared to archers and knights. furthermore of the infantry civs
Celts - use Infantry, Siege, and early castle use Archers/xbow.
Goths - use archers/xbow until they get their tech and then infantry.
Japanese - archers
Teutons - use cavalry and infantry/siege
Vikings - use archers and infantry.
Aztecs - use archers, monks, siege, and infantry.
Mayans - use archers and infantry.
Incas - use archers and infantry
Slavs - use cavalry and infantry and siege.
Malians - uses pretty much everything.
Bulgarians - are actually CAVALRY and INFANTRY and use both and siege.
oh my bad
i forgot Sicilians - who are a jack of all trades and make a bit of everything.
yes most the infantry is pikes, but some use unique units or eagles.
so out of 12 civs, i can say 5 of them use cavalry. whose lieing now?
I never said that I presented accurate numbers, just wanted to show how the reality of the “infantry” looks like. I also never said you would lie. Besides you now lie I would have said that.
Your post only shows another time how you “argue” here - in a way called eristic dialectic. You don’t even try to deliver good arguments, you just try to “win” by manipulating the audience. And I really dislike it, it’s really bm in my eyes.