Post your humble opinions of the March PUP here

I have to be more convincing? what part about pre patch Aztec skulls with 4 speed never being used don’t you get? My fear is that .25 speed will make skulls too slow, that’s it. Sure they can revert it but why have to resort to that.

There’s no need to resort to name-calling. No point in having this discussion if you’re hell-bent on your views while everyone here is saying otherwise. Cheers.

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He named called me first, and you the one who dissed me by saying I hate Japan. Assuming I hate Japan, your just reaching and have no argument when clearly there are other op units with civs that have stronger ecos than Aztecs and are allowed in the game still.

I’m not hellbent on my views, you guys are hellbent even after countering all your arguments. There’s always ways to counter Aztec FI but there is no speed boost to Aztec units so its not fair to nerf speed. Nerf the cards not the speed. That’s my argument.

quote=“EliteRiflemann, post:110, topic:197888”]
Kaister made it to the finals of the FPL winter tournament doing Aztec FI and spamming skull knights, and we’re talking about a high-level tournament.
[/quote]

I think your love for aztecs is clouding your jugement. The fact that a top player can be so successful with the FI-SK strategy shows it is too strong. Now you are just saying that top players are morron because they have no clue about a strategy.

Btw, barely playing a civ doesng mean you have no clue on the strengths and weaknesses. It is not that simple in any game. Otherwise every tournament would be won by a jack of all trades, who plays a little of every civ. Top players need to understand every civ even the ones they do not play.

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Dude you said top players, I’m not too player I’m average so I might represent the average Aztec player. Do you even know how hard it is to pull aztec FI off? Remember who won, Russia lol

And yet again your are getting it twisted my boy, reread your comment. I never said top player are morons, you said that.

For the patch, I do not like the addition of skirms to britishs. But I guess that just come with devs wanting to give something to british treaty and not being able to make treaty-only cards/upgrades… So I guess there is no way around it.

Besides that
-I like the swedish pop limit to 90 from 99

  • I dislike the british greenwich time cards, at least in its current state.
  • I like the cost increase of koxinga from 500g to 1000g, but maybe 1000g is too much and 750 is better, idk

African civs having the market rates significantly dropped from the start is a joke, equally the hausa nerfs are totally unnecessary it’s just too much.
Japan nerf to shrine hp seems ok, not too much but enough to make a difference.
Don’t mind the nerf to swede mercs but leave their vill pop at 99 or you’re harming their late game like in treaty too much.
Nice changes to brit in general but change the age 4 ranger card so it doesn’t replace longbows just allows the training of the skirms too.
Moving building hp of otto to age 4 is a joke unless you plan on making the card 5x as strong as it currently is because it’s not a 1600 resource value card.
Spain changes seem harsh, especially another nerf to spanish gold, without that their eco is mediocre at best.
Aztec changes seem too much, just nerfing 1 of the cards would be enough, not both.

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I hope you have a nice stockpile of popcorn.

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I don’t think Aztec FI is OP because it is very hard to perform and even if performed well can lose to an army of skirmishers + cannons + a few musketeers.

However if developers insist to lower Skull Knights speed to 4.25 I think it is worth considerating to make 4.25 as base speed and remove speed boost from temple card completely. That way Skull Knight will be a little more viable in Age III and FI will be nerfed.

4.25 is also a base speed for Inca’s Maceman which acts as a stronger Skull Knight for Inca civ so it would be fair to give him the same speed.

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how many updates more to add OPTION TO RENAME DECKS?

How on earth are they reverting the 5w change for Brits? That nerf seemed a little underwhelming but welcomed nonetheless. Now they’re getting more flexibility on top of their previous momentum back?

Spain war dogs really didn’t need to be touched, not sure why they’re being nerfed so heavily. A very slight nerf if any would have been better.

No Abus rework yet? Seriously?

All things considered, very disappointing update for me. Hopefully this gets addressed before it goes live.

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There just needs to be the ability to rearrange them. It’s easy enough to copy and give a new name, but it’s pretty useless when it’s stuck at the bottom of the list.

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I am thinking, should the cost of the age 4 temple shipment for aztec be adjusted?

we have sort of made the age 3 shipment more accessible by reducing the cost and the unit shipment that comes along with it.

Should the same be done for the age 4 shipment to make it scale about the same?

so the skull knight cost 1000 and maybe send 8-9, The pet jaguars send 10 and maybe move the JPK shipment back to age 4, move it back to 20% and send like 10 or something

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Also add + .25 in imperial age. Maybe even + .5 for treaty? But that is too broken.

Well, my only suggestions with this PUP are the following.

First, that the Rangers are only available in industrial and not before, I’m talking about Roger’s Rangers, it would be better if you provide a group of rangers, but don’t replace LBs with them.
Second, check Greenwich Time, I would reduce it to 10% or avoid the free TP, it’s strong imo, not having the exiled prince is a must for a balanced brit.
Third, restore the cattle trades of the African nations to what they were before.
Fourth, the HP of the shrines is too nerfed, please, put it back as before, if you want to nerf japan, we already said it thousands of times, reduce the speed of the ashi and check the japanese consulate, it is very strong.
Fifth, I’m all for nerfing the African units, they’re mostly poorly designed, but give the Africans a little initial buff, they’re too slow.
Sixth, I guess it’s a treaty nerf, but for Sweden to only have 90 villagers… I don’t know, I don’t think it’s necessary.

Then, the rest I see quite well, the nerf to skulls, dogs and china were very necessary.
The maps, new tools, new native voices are great, great job and thanks for everything!

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