Projectile landing location become permanently viable to the player in custom scenario

:play_button: GAME INFORMATION

  • GAME BUILD #: 177723
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:play_button: ISSUE EXPERIENCED

projectile landing location become permanently viable to the player in custom scenario

:play_button: FREQUENCY OF ISSUE

So far I can’t recreate it on other map, but I can consistently turn it on and off on one map.

:play_button: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. created a scenario sometime in june.
  2. used the “Change Object Visibility” trigger for player 6 to player 1 and set it on loop.
  3. make a ship fire

:play_button: EXPECTED RESULT

Projectile lands and disappear, nothing visible.

:play_button: GAME FILES (SAVE / RECORDING)

https://youtu.be/ykBd-N43UY0?si=9K0Qw5cW4N_44Fkd

turns out it has nothing to do with modifying projectiles, I used the “Change Object Visibility” trigger on a player and set it on loop, and for some reason it made all projectiles do this.

“Change Object Visibility” is just bugged.